CUBOS. aims to be a simple, but powerful game engine for PC, where everything is made out of voxels.
It is open source and free to use for any purpose. Written in modern C++ (20) and with data-oriented design in mind, its goal is to be both performant and highly flexible.
Check out the project's website which contains the documentation, guides and examples on how to use the engine.
If you're a student and interested in joining us, please fill out this form.