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canConquerOasis Call to a member function fix
Time display fix
Oasis conquer Call to undefined method fix
More progress on oasis conquering - this actually works, but reportin…
…g is incorrect. Also there appears to be a fault with the resource multiplier as I jumped from 56k crop to 146k crop when conquering a 50% at X2
Urgh.... horrible mix of spaces and tabs in there )c:
Then you fix it?
Oasis impact on production fix
Add basic info user for remove unnecessary queries
Here is: $this->sit2 = $this->userarray['sit22'];
or: $this->sit2 = $this->userarray['sit2'];?
lthe two walk but I will remake the system to pass session by real session, and to do all the time making unnecessary requests
I would use and therefore certainly
$ session-> sit1 which would therefore be $ _SESSION ['sit1']
so as not to corrupt the current treatment so I did like her
all this will be recovered will be recovered only once and then not all the time
the update of the database will be when it'll be good to do, and will set a $ _SESSION updated accordingly
because it connects a member and has used up the cache to be quiet performance level
(i'm french sorry)
remove 1 unnecessary queries
Error sit22 = sit2
unnecessary removal of a query
removing unnecessary queries
Access denied only
Hero Mansion percentage of experience and number of oases display fix
The &land link doesn't work because there's no logic in the 37.tpl to handle it and there's no oases view template either.
Can someone please supply me a screenshot of the oases view from a production Travian 3.x server?
This? travian.xxx/build.php?id=37&land = http://img593.imageshack.us/img593/1585/oasis.png
If you want the source code of that page I send you from skype or email.
Yep, that's what I'm after. HTML source would be great. English the preferred language please. Anyone? GitHub msg will be fine.
The code is from http://tcx3.travian.ph
PD: Download: http://www.mediafire.com/?j7j5jygd92gsizt
What are you trying to achieve with the "Edit this yourself" section, I'm presuming it's to offset the time for your timezone?
Hard-coding this is not a good idea, as every time Generator.php is updated and sync'd, you have to edit the file again.
I'd suggest setting the correct server timezone in config.php ( using, as an example: date_default_timezone_set('Pacific/Auckland'); ) then have a per user setting to add/subtract their selected timezone differential to the number.
Hero Mansion removed hard-coded level 1 from experience calculations
i had a error and fix it
i insert <?php on line 12
What do this: (($id>=19) ? "&id=".$id : "&id=0")
It allows the "follow me" links to work... so, if you're in a building in a village and you click on another village, you will go to the same building in the newly selected village
But why not (($id>=42) ? "&id=".$id : "&id=0")
then nothing would link at all... the >=19 caveat is so that only building links are maintained rather than field links ("building id's 1-18).
then the code is (($id>=18) ? "&id=".$id : "&id=0")
id 19 can have any build
no, the code is either >18 or >=19 .... 18 is a field (i.e. wood/clay/iron/crop).
We only want to parse the building id if it's a building.
need ?> at end of the file
Fix query request in loop "for"
check if server started or not,,
Oasis occupation display in map and detailed view.
rewriting the code, removing unnecessary requests, bug fix
bug fix in celebration
Hero mansion conquered oases display
Hero mansion conquered oases display - land template added
Base HTML courtesy of derilevi, thanks!
Great warehouse and granary template update to show storage multiplie…
Oases and village in oases link fix
Merge pull request #51 from Mohamed-Ashraf/patch-1
Merge pull request #52 from Mohamed-Ashraf/patch-2
Full rewriting and optimize
This has changed the info box to incorrectly show the alliance name rather than the alliance tag.
info_alliance_oasis.name should be info_alliance_oasis.tag and alidata.name should be alidata.tag
above fix committed.
need ?> in the end of the file?
lol when you look at an alliance is not the tag that you see that in fact I do not even know what it is has, but rather the name of the alliance is not it?
Definitely the alliance tag in "real" Travian... or at least, it is on tc1.travian.co.uk
ok I did not know
Map fix to show alliance tag rather than name. Link fix to keep dot c…
…onsistency with village links. Construction list fix to show jobs in chronological order
update for fix large Map
update for fix Large MAp
Update for fix link large map and other little error
fix query alliance
rewriting this file for use 1 query and optimize
fix query prefix
Merge pull request #62 from Shadowss/patch-4
Cosmetic troops in village fix. Now shows correct upkeep for all tribes.
Show troops being trained in Great buildings in Village Overview page
keep on great job this team are making. tank´s for yours dedication :D
im testing your project , but you must make a tutorial to show the pepoll how this whorks and who to activate natars and oasis etc .. to some pepol realy belive this realy work but is not 100%completd.
Initial starvation coding. Amended resource availability calculation …
…for Armoury and Blacksmith when negative crop.