Build and upload your game from Unity to Game Launcher Cloud!
A powerful Unity Editor extension that allows you to build and upload your game patches directly to Game Launcher Cloud platform from within Unity.
- Easy authentication using API Key or Login credentials
- Secure connection to Game Launcher Cloud backend
- Persistent login sessions
- Build your Unity game directly from the editor
- Automatic compression and optimization
- Upload builds to Game Launcher Cloud with one click
- Real-time upload progress tracking
- Support for Windows, Linux, and macOS builds
- Receive helpful tips to improve patch quality
- Learn optimization techniques
- Best practices for game distribution
- Build size recommendations
- Download the latest release from Unity Asset Store
- Import into your Unity project
- The extension will be available under Tools/Game Launcher Cloud > Manager menu
- Go to Game Launcher Cloud Dashboard
- Navigate to User Profile > API Keys
- Click Create New API Key
- Copy your API key
- In Unity, open Tools/Game Launcher Cloud > Manager
- Go to the Login tab
- Paste your API Key
- Click Login with API Key
- Go to the Build & Upload tab
- Click Load My Apps to see your available apps
- Select the app you want to upload to
- Write some Build Notes describing what changed
- Click Build & Upload to Game Launcher Cloud
- Wait for the build and upload to complete!
The extension supports authentication via API Keys. This is the recommended method for automated builds and CI/CD pipelines.
To get an API Key:
- Visit Game Launcher Cloud Dashboard
- Create a new API key with appropriate permissions
- Copy and save the key securely
The extension will:
- Build your Unity project for the currently selected platform
- Compress the build into a ZIP file
- Upload it to Game Launcher Cloud
- Process the patch automatically on the server
Supported Platforms:
- Windows (64-bit)
- Linux (64-bit)
- macOS
The extension saves your settings in:
Assets/Plugins/Game Launcher Cloud/glc_config.json
Note: Add this file to .gitignore to avoid committing your API key!
- Compress textures appropriately
- Remove unused assets
- Use Asset Bundles for large content
- Enable code stripping in Build Settings
Always include:
- Version number
- New features added
- Bugs fixed
- Known issues
- Run the build locally first
- Check for crashes or errors
- Verify all features work
- Test performance
- Unity 2020.3 or newer
- .NET Framework 4.x or .NET Standard 2.1
- Active Game Launcher Cloud account
Need help? We're here for you!
- ๐ Website: gamelauncher.cloud
- ๐ฌ Discord: Join our community
- ๐ Documentation: docs.gamelauncher.cloud
This extension is provided free of charge for use with Game Launcher Cloud platform.
Game Launcher Cloud is a comprehensive platform for game developers to:
- Create custom game launchers in minutes
- Distribute game patches efficiently
- Manage multiple games and versions
- Track downloads and analytics
- Provide seamless updates to players
Visit gamelauncher.cloud to learn more!
Made with โค๏ธ by the Game Launcher Cloud team
