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Comprehensive multi-effects text engine
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datafiles/Fonts
datafiles_yy Reformats some code, and removes unused variables in a few places Feb 13, 2019
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options 3.2.3 Mar 16, 2019
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scripts Adds in a check for devs forgetting to use scribble_step() for the ty… Mar 19, 2019
shaders/shScribble
sounds 02.01.00 - Adds events system with callbacks and new example Jun 3, 2018
sprites Removes sPixel Mar 9, 2019
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README.md 3.2.4 Mar 19, 2019
scribble.yyp

README.md

Scribble 3.2.4

@jujuadams

Vertex buffer-based text engine. Faster and more comprehensive than GameMaker native rendering. Shader-based processing allows for efficient and flexible dynamic effects without lots of draw_text() calls.

With thanks to glitchroy and Rob van Saaze for additional testing.

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