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[Server Request] Post Scriptum #1911

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pingfloid opened this Issue Jun 3, 2018 · 9 comments

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@pingfloid

pingfloid commented Jun 3, 2018

When can we install the game ourselves with LGSM?
http://postscriptumgame.com/

@UltimateByte

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UltimateByte commented Jun 3, 2018

https://steamcommunity.com/groups/linuxgsm/discussions/0/1696048426809862122/
"Well, first step is to open an issue on github with manual server installation/configuration (start parameters) so that devs can add it to linuxgsm."

LinuxGSM is a command line tool for quick, simple deployment and management of various dedicated game servers. Game servers traditionally are not easy to manage yourself. Admins often have to spend hours just messing around trying to get their server working. LinuxGSM is designed to be a simple as possible allowing admins to spend less time on management and more time on the fun stuff. There are now 70+ dedicated servers supported and counting.
@dgibbs64

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dgibbs64 commented Jun 8, 2018

There is currently no self-hosted servers available for this. However looks like it may happen in the future

@Troopie

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Troopie commented Jul 18, 2018

This should be coming today.

@pingfloid

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pingfloid commented Jul 18, 2018

cool

@Troopie

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Troopie commented Jul 18, 2018

Steam AppID: 844650
Server config files "/home/Server1/Post_Scriptum/PostScriptum/ServerConfig
Where Admins.cfg, Bans.cfg, License.cfg, MapRotation.cfg, Rcon.cfg, RemoteAdminListHosts.cfg, RemoteBanListHosts.cfg, Server.cfg and ServerMessages.cfg.
Server.cfg:


ServerName="Post Scriptum Dedicated server"
//MaxPlayers Max 80 players
MaxPlayers=40
NumReservedSlots=0
IsLANMatch=false
ShouldAdvertise=true
NumPlayersDiffForTeamChanges=3
AllowTeamChanges=true
PreventTeamChangeIfUnbalanced=true
EnforceTeamBalance=true
RejoinSquadDelayAfterKick=180
RecordDemos=false
ServerMessageInterval=300
// Forced on for Licensed servers (Only OWI staff & qa are admins)
AllowCommunityAdminAccess=false
// Forced on for Licensed servers (Only OWI devs)
AllowDevProfiling=false


Starting script "cd Server1; ./PostScriptumServer.sh Port=10027 QueryPort=10037 -fullcrashdump -log"

I did test install this and played this a bit with my own server, so these are tested.

Post Scriptum uses the exact same commands / configuration of Squad servers There was also these parameters on starting script "FIXEDMAXPLAYERS=80 RANDOM=NONE"

@dgibbs64

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dgibbs64 commented Jul 18, 2018

@dgibbs64 dgibbs64 changed the title from NEW GAME Postscriptum to [Server Request] Postscriptum Jul 18, 2018

Troopie added a commit to Troopie/LinuxGSM that referenced this issue Jul 19, 2018

Post Scriptum Server
[Server Request] Postscriptum GameServerManagers#1911
Added confighs for Post Scriptum server

@dgibbs64 dgibbs64 added this to the Next release milestone Jul 20, 2018

@dgibbs64 dgibbs64 changed the title from [Server Request] Postscriptum to [Server Request] Post Scriptum Jul 22, 2018

dgibbs64 added a commit that referenced this issue Jul 22, 2018

Merge pull request #1942 from Troopie/master
Pull Request [Server Request] Postscriptum #1911
@dgibbs64

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dgibbs64 commented Jul 22, 2018

  • Outstanding issues. The server will no allow me to connect to it @Troopie had better success.
  • And gamedig does not work but gsquery does
@Troopie

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Troopie commented Jul 23, 2018

Behavior differs when multiple IP's . One IP-address and game connects.

@Troopie

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Troopie commented Aug 10, 2018

Game released, server appid changed to 746200.

dgibbs64 added a commit that referenced this issue Aug 10, 2018

Post Scriptum (#1981)
* [Server Request] Postscriptum #1911 
* Altered check_system_requirements.sh to use shortname
* Changed wording of Glibc Required in debug
* Rearranged code
* fixed steamcmd glibc detection

@dgibbs64 dgibbs64 closed this Aug 10, 2018

@dgibbs64 dgibbs64 referenced this issue Sep 8, 2018

Merged

Release/180908 #2002

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