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Cloud Rendering Sample
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CPUT
IGFXExtensions
Terrain
exe
fx
media
CloudsController.cpp
CloudsController.h
CloudySky.cpp
CloudySky.h
CloudySky.ico
CloudySky_2010.rc
CloudySky_2010.sln
CloudySky_2010.vcxproj
CloudySky_2010.vcxproj.filters
CloudySky_2012.sln
CloudySky_2012.vcxproj
CloudySky_2012.vcxproj.filters
Default_Config.txt
Intel Sample Source Code License.txt
LightSctrPostProcess.cpp
LightSctrPostProcess.h
RenderTechnique.cpp
RenderTechnique.h
ShaderMacroHelper.h
readme.txt
resource.h
run32.bat
run64.bat
small.ico
stdafx.h

readme.txt

Intel Corporation - Cloud Rendering Sample

This sample demonstrates cloud rendering technique which exploits Pixel Shader Ordering extension available on Intel HD graphics hardware

Note: “Media Elements” are the images, clip art, animations, sounds, music, shapes, video clips, 2D Images, 2D and 3D Mesh’s and mesh data, animation and animation data, and Textures included in the software. This license does not grant you any rights in the Media Elements and you may not reproduce, prepare derivative works, distribute, publicly display, or publicly perform the Media Elements.

Note: The source code sample is provided under the BSD license.  See the license within the sample source directory for additional details.
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