/
Globals.h
79 lines (60 loc) · 1.2 KB
/
Globals.h
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#pragma once
class CGlobals
{
public:
CGlobals();
~CGlobals();
double Time();
double UpdateTime();
int Timestamp();
const char *GetGameDirectory();
std::string GetGameFile(const char *filename);
void SetWindowHandle(HWND);
HWND GetWindowHandle();
void SetConsoleWindowHandle(HWND);
HWND GetConsoleWindowHandle();
void SetClientCount(WORD wCount);
WORD GetClientCount();
void PacketSent(DWORD dwLength);
void PacketRecv(DWORD dwLength);
UINT64 GetPacketSendCount();
UINT64 GetPacketRecvCount();
UINT64 GetPacketSendSize();
UINT64 GetPacketRecvSize();
void ResetPackets();
UINT64 m_CounterStart;
UINT64 m_CounterTime;
UINT64 m_CounterFreq;
private:
HWND m_hWnd;
HWND m_hConsoleWnd;
char m_GameDir[MAX_PATH + 2];
WORD m_wClientCount;
UINT64 m_cPacketSendCount;
UINT64 m_cPacketRecvCount;
UINT64 m_cPacketSendSize;
UINT64 m_cPacketRecvSize;
double m_fTime;
};
extern CGlobals *g_pGlobals;
class CStopWatch
{
public:
CStopWatch()
{
m_fStartTime = g_pGlobals->UpdateTime();
}
double GetElapsed()
{
return (g_pGlobals->UpdateTime() - m_fStartTime);
}
private:
double m_fStartTime;
};
namespace Time
{
inline double GetTimeCurrent()
{
return g_pGlobals->Time();
}
};