• A particle system for the Starling framework, compatible with the "Particle Designer" from 71squared.com

    ActionScript 316 147 Updated Sep 18, 2018
  • An extension for Starling that allows to load and display animations exported from Adobe Animate CC.

    ActionScript 10 3 1 issue needs help Updated Sep 12, 2018
  • The Cross Platform Game Engine

    ActionScript 2,193 887 Updated Sep 11, 2018
  • Use normal maps for realistic light effects in the Starling Framework.

    ActionScript 11 2 Updated Aug 24, 2018
  • The ActionScript 3 SDK for the Flox Game Backend

    ActionScript 36 12 Updated Jun 24, 2018
  • The customized version of bbPress that we use for our community forums (based on bbPress 1.2).

    PHP 2 3 GPL-2.0 Updated Mar 6, 2018
  • The Ruby SDK for the Flox Game Backend

    Ruby 1 Updated Dec 21, 2017
  • The Open Source Game Engine for iOS

    Objective-C 288 181 Updated Oct 14, 2017
  • Remake of "Flappy Bird" as a simple example of how to create a game with Starling.

    ActionScript 8 1 Unlicense Updated Aug 30, 2017
  • A number of samples that make use of the Starling API in surprising ways.

    ActionScript 2 Unlicense Updated Aug 3, 2017
  • Report, track and discuss issues in the Adobe AIR/Flash Runtimes. Monitored by Adobe, maintained by the Starling community.

    28 Updated Jul 10, 2017
  • The Dokuwiki template we are using for our framework wikis.

    CSS 3 1 Updated Jun 14, 2016
  • The Objective-C SDK for the Flox Game Backend

    Objective-C 3 2 Updated Oct 28, 2014
  • Extension for the Sparrow Framework, providing pixel level masking for any Sparrow display object.

    Objective-C 4 2 Updated Jun 5, 2014
  • A particle system for the Sparrow framework, compatible with the "Particle Designer" from 71squared.com

    Objective-C 4 11 Updated Apr 14, 2014
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