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Problems with Android 32-bit ANE development on SDK 33 #217

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BMGMobile opened this issue Jan 30, 2020 · 1 comment
Open

Problems with Android 32-bit ANE development on SDK 33 #217

BMGMobile opened this issue Jan 30, 2020 · 1 comment

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@BMGMobile
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@BMGMobile BMGMobile commented Jan 30, 2020

Using the Windows AIR 33.0.2.288 SDK I am unable to successfully link against lib/android/FlashRuntimeExtensions.so using Android Studio using C++ code compiling with the release armeabi-v7a build variant. I am able to link against this file if I downgrade to the Windows AIR 32.0.0.109 SDK. This is not a blocking issue for me at this time, but I wanted to report this in case other people have a similar issue.

@ajwfrost

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@ajwfrost ajwfrost commented Feb 7, 2020

Thanks for reporting this - yes we've got an error in our script that copies all the build files into the SDK folders, and hadn't got the right one for the 32-bit ARM file! Apologies .. we'll update that in the next release.

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