@PrimaryFeather PrimaryFeather released this Jun 4, 2018 · 30 commits to master since this release

Assets 3

The focus of this release: a complete rewrite of the AssetManager. The new version, to be found in the starling.assets package, is almost identical in its usage, but provides lots of possibilities for customization. Define your own asset types, set up custom factory logic, fine-tune the loading process — you name it!

Furthermore, this release introduces support for the new export format of Adobe Animate CC via a brand new extension.

Find out all about the new version on the Gamua Blog!

@PrimaryFeather PrimaryFeather released this Dec 18, 2017 · 80 commits to master since this release

Assets 3

This update provides a big improvement of the distance field style (including support for multi-channel textures) and many internal enhancements of text-related APIs.

At the same time, several new Starling extensions were newly released and/or upgraded.
Head over to the Gamua Blog to find out more!

@PrimaryFeather PrimaryFeather released this Jun 27, 2017 · 139 commits to master since this release

Assets 3

The first release of 2017 includes dozens of small enhancements that aim to get things done more efficiently. Among other features, it adds support for inverted masks, a more efficient blur filter, automatic setup for scale9 grids, and the ominous Field Agent.

Want details? Just head over to the Gamua blog: Starling 2.2

@PrimaryFeather PrimaryFeather released this Sep 23, 2016 · 264 commits to master since this release

Assets 3

This release adds a lot of polishing to Starling 2. I fixed all problems that were reported since the last release, optimized the code in several places, and tried to make it as reliable as possible.

The major new feature is the DistanceFieldStyle, which allows to scale bitmap fonts to an arbitrary size without compromising rendering quality. Furthermore, this release supports custom text compositors and extends the statistics display by showing the graphics memory that's currently in use.

Find out about all the details in the gamua blog: Starling 2.1

@PrimaryFeather PrimaryFeather released this Apr 28, 2016 · 343 commits to master since this release

Assets 3

This is a maintenance release that fixes several small issues reported after the 2.0 release.

@PrimaryFeather PrimaryFeather released this Apr 19, 2016 · 361 commits to master since this release

Assets 3

The final release of Starling 2, bringing the framework to a whole new level. Compared to the beta, this release contains lots of bug fixes and performance enhancements, as well several additional new features.

Remember: this release breaks compatibility with the 1.x line!

Pre-release

@PrimaryFeather PrimaryFeather released this Feb 29, 2016 · 445 commits to master since this release

Assets 3

A major new Starling release with a completely overhauled rendering architecture. This release breaks compatibility with the 1.x line!

For a quick overview, head over to the Starling blog.

Feb 26, 2016

v1.8

updated binary for v1.8
Jul 2, 2015

v1.7

updated version property in gradle build file
Dec 12, 2014

v1.6

updated starling binary for v1.6