v2.1

@PrimaryFeather PrimaryFeather released this Sep 30, 2016 · 47 commits to master since this release

This release adds a lot of polishing to Starling 2. I fixed all problems that were reported since the last release, optimized the code in several places, and tried to make it as reliable as possible.

The major new feature is the DistanceFieldStyle, which allows to scale bitmap fonts to an arbitrary size without compromising rendering quality. Furthermore, this release supports custom text compositors and extends the statistics display by showing the graphics memory that's currently in use.

Find out about all the details in the gamua blog: Starling 2.1

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v2.0.1

@PrimaryFeather PrimaryFeather released this Apr 28, 2016 · 126 commits to master since this release

This is a maintenance release that fixes several small issues reported after the 2.0 release.

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v2.0

@PrimaryFeather PrimaryFeather released this Apr 19, 2016 · 144 commits to master since this release

The final release of Starling 2, bringing the framework to a whole new level. Compared to the beta, this release contains lots of bug fixes and performance enhancements, as well several additional new features.

Remember: this release breaks compatibility with the 1.x line!

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v2.0-beta

@PrimaryFeather PrimaryFeather released this Feb 29, 2016 · 228 commits to master since this release

A major new Starling release with a completely overhauled rendering architecture. This release breaks compatibility with the 1.x line!

For a quick overview, head over to the Starling blog.

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