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| //----------------------------------------------------------------------------- | |
| // Copyright (c) 2012 GarageGames, LLC | |
| // | |
| // Permission is hereby granted, free of charge, to any person obtaining a copy | |
| // of this software and associated documentation files (the "Software"), to | |
| // deal in the Software without restriction, including without limitation the | |
| // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or | |
| // sell copies of the Software, and to permit persons to whom the Software is | |
| // furnished to do so, subject to the following conditions: | |
| // | |
| // The above copyright notice and this permission notice shall be included in | |
| // all copies or substantial portions of the Software. | |
| // | |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | |
| // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS | |
| // IN THE SOFTWARE. | |
| //----------------------------------------------------------------------------- | |
| // Reverb environment presets. | |
| // | |
| // For customized presets, best derive from one of these presets. | |
| singleton SFXEnvironment(Generic) | |
| { | |
| reverbDensity = "1.000"; | |
| reverbDiffusion = "1.000"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.8913"; | |
| reverbGainLF = "1.000"; | |
| reverbDecayTime = "1.4900"; | |
| reverbDecayHFRatio = "0.8300"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.0500"; | |
| reflectionDelay = "0.0070"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "1.2589"; | |
| lateReverbDelay = "0.0110"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "0.0000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(PaddedCell) | |
| { | |
| reverbDensity = "0.1715"; | |
| reverbDiffusion = "1.000"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.0010"; | |
| reverbGainLF = "1.000"; | |
| reverbDecayTime = "0.1700"; | |
| reverbDecayHFRatio = "0.1000"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.2500"; | |
| reflectionDelay = "0.0010"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "1.2691"; | |
| lateReverbDelay = "0.0020"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "0.0000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(PresetRoom) | |
| { | |
| reverbDensity = "0.4287"; | |
| reverbDiffusion = "1.000"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.5929"; | |
| reverbGainLF = "1.000"; | |
| reverbDecayTime = "0.4000"; | |
| reverbDecayHFRatio = "0.8300"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.1503"; | |
| reflectionDelay = "0.0020"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "1.0629"; | |
| lateReverbDelay = "0.0030"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "0.0000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(PresetBathroom) | |
| { | |
| reverbDensity = "0.1715"; | |
| reverbDiffusion = "1.000"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.2512"; | |
| reverbGainLF = "1.000"; | |
| reverbDecayTime = "1.4900"; | |
| reverbDecayHFRatio = "0.5400"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.6531"; | |
| reflectionDelay = "0.0070"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "3.2734"; | |
| lateReverbDelay = "0.0110"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "0.0000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(PresetLivingroom) | |
| { | |
| reverbDensity = "0.9766"; | |
| reverbDiffusion = "1.000"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.0010"; | |
| reverbGainLF = "1.0000"; | |
| reverbDecayTime = "0.0900"; | |
| reverbDecayHFRatio = "0.5000"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.2051"; | |
| reflectionDelay = "0.0030"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "0.2805"; | |
| lateReverbDelay = "0.0040"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "0.0000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(PresetStoneroom) | |
| { | |
| reverbDensity = "1.000"; | |
| reverbDiffusion = "1.000"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.7079"; | |
| reverbGainLF = "1.0000"; | |
| reverbDecayTime = "2.3100"; | |
| reverbDecayHFRatio = "0.6400"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.4411"; | |
| reflectionDelay = "0.0120"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "1.1003"; | |
| lateReverbDelay = "0.0170"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "0.0000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(PresetAuditorium) | |
| { | |
| reverbDensity = "1.000"; | |
| reverbDiffusion = "1.000"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.5781"; | |
| reverbGainLF = "1.0000"; | |
| reverbDecayTime = "4.3200"; | |
| reverbDecayHFRatio = "0.5900"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.4032"; | |
| reflectionDelay = "0.0200"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "0.7170"; | |
| lateReverbDelay = "0.0300"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "0.0000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(PresetConcerthall) | |
| { | |
| reverbDensity = "1.000"; | |
| reverbDiffusion = "1.000"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.5632"; | |
| reverbGainLF = "1.0000"; | |
| reverbDecayTime = "3.9200"; | |
| reverbDecayHFRatio = "0.7000"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.2427"; | |
| reflectionDelay = "0.0200"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "0.9977"; | |
| lateReverbDelay = "0.0290"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "0.0000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(PresetCave) | |
| { | |
| reverbDensity = "1.000"; | |
| reverbDiffusion = "1.000"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "1.000"; | |
| reverbGainLF = "1.0000"; | |
| reverbDecayTime = "2.9100"; | |
| reverbDecayHFRatio = "1.3000"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.5000"; | |
| reflectionDelay = "0.0250"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "0.7063"; | |
| lateReverbDelay = "0.0220"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "0.0000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "0"; | |
| }; | |
| singleton SFXEnvironment(PresetArena) | |
| { | |
| reverbDensity = "1.000"; | |
| reverbDiffusion = "1.000"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.4477"; | |
| reverbGainLF = "1.0000"; | |
| reverbDecayTime = "7.2400"; | |
| reverbDecayHFRatio = "0.3300"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.2612"; | |
| reflectionDelay = "0.0200"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "1.0186"; | |
| lateReverbDelay = "0.0300"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "0.0000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(PresetHangar) | |
| { | |
| reverbDensity = "1.000"; | |
| reverbDiffusion = "1.000"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.3162"; | |
| reverbGainLF = "1.0000"; | |
| reverbDecayTime = "10.0500"; | |
| reverbDecayHFRatio = "0.2300"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.5000"; | |
| reflectionDelay = "0.0200"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "1.2560"; | |
| lateReverbDelay = "0.0300"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "0.0000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(PresetCarpetedHall) | |
| { | |
| reverbDensity = "0.4287"; | |
| reverbDiffusion = "1.000"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.0100"; | |
| reverbGainLF = "1.0000"; | |
| reverbDecayTime = "0.3000"; | |
| reverbDecayHFRatio = "0.1000"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.1215"; | |
| reflectionDelay = "0.0020"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "0.1531"; | |
| lateReverbDelay = "0.0300"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "0.0000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(PresetHallway) | |
| { | |
| reverbDensity = "0.3645"; | |
| reverbDiffusion = "1.000"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.7079"; | |
| reverbGainLF = "1.0000"; | |
| reverbDecayTime = "1.4900"; | |
| reverbDecayHFRatio = "0.5900"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.2458"; | |
| reflectionDelay = "0.0070"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "1.6615"; | |
| lateReverbDelay = "0.0110"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "0.0000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(PresetStoneCorridor) | |
| { | |
| reverbDensity = "1.000"; | |
| reverbDiffusion = "1.000"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.7612"; | |
| reverbGainLF = "1.0000"; | |
| reverbDecayTime = "2.7000"; | |
| reverbDecayHFRatio = "0.7900"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.2472"; | |
| reflectionDelay = "0.0130"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "1.5758"; | |
| lateReverbDelay = "0.0200"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "0.0000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(PresetStoneAlley) | |
| { | |
| reverbDensity = "1.000"; | |
| reverbDiffusion = "0.300"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.7328"; | |
| reverbGainLF = "1.0000"; | |
| reverbDecayTime = "1.4900"; | |
| reverbDecayHFRatio = "0.8600"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.2500"; | |
| reflectionDelay = "0.0070"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "0.9954"; | |
| lateReverbDelay = "0.0110"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.1250"; | |
| reverbEchoDepth = "0.9500"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(PresetForest) | |
| { | |
| reverbDensity = "1.000"; | |
| reverbDiffusion = "0.300"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.0224"; | |
| reverbGainLF = "1.0000"; | |
| reverbDecayTime = "1.4900"; | |
| reverbDecayHFRatio = "0.5400"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.0525"; | |
| reflectionDelay = "0.1620"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "0.7682"; | |
| lateReverbDelay = "0.0880"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.1250"; | |
| reverbEchoDepth = "1.0000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(PresetCity) | |
| { | |
| reverbDensity = "1.000"; | |
| reverbDiffusion = "0.500"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.3981"; | |
| reverbGainLF = "1.0000"; | |
| reverbDecayTime = "1.4900"; | |
| reverbDecayHFRatio = "0.6700"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.0730"; | |
| reflectionDelay = "0.0070"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "0.1427"; | |
| lateReverbDelay = "0.0110"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.1250"; | |
| reverbEchoDepth = "0.0000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(PresetMountains) | |
| { | |
| reverbDensity = "1.000"; | |
| reverbDiffusion = "0.2700"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.0562"; | |
| reverbGainLF = "1.0000"; | |
| reverbDecayTime = "1.4900"; | |
| reverbDecayHFRatio = "0.2100"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.0407"; | |
| reflectionDelay = "0.3000"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "0.1919"; | |
| lateReverbDelay = "0.1000"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.1250"; | |
| reverbEchoDepth = "1.0000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "0"; | |
| }; | |
| singleton SFXEnvironment(PresetQuarry) | |
| { | |
| reverbDensity = "1.000"; | |
| reverbDiffusion = "1.0000"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.3162"; | |
| reverbGainLF = "1.0000"; | |
| reverbDecayTime = "1.4900"; | |
| reverbDecayHFRatio = "0.8300"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.0000"; | |
| reflectionDelay = "0.0610"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "1.7783"; | |
| lateReverbDelay = "0.0250"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.1250"; | |
| reverbEchoDepth = "0.7000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(PresetPlain) | |
| { | |
| reverbDensity = "1.000"; | |
| reverbDiffusion = "0.2100"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.1000"; | |
| reverbGainLF = "1.0000"; | |
| reverbDecayTime = "1.4900"; | |
| reverbDecayHFRatio = "0.5000"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.0585"; | |
| reflectionDelay = "0.1790"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "0.1089"; | |
| lateReverbDelay = "0.1000"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "1.0000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(PresetParkinglot) | |
| { | |
| reverbDensity = "1.000"; | |
| reverbDiffusion = "1.0000"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "1.0000"; | |
| reverbGainLF = "1.0000"; | |
| reverbDecayTime = "1.6500"; | |
| reverbDecayHFRatio = "1.5000"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.2082"; | |
| reflectionDelay = "0.0080"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "0.2652"; | |
| lateReverbDelay = "0.0120"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "0.0000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "0"; | |
| }; | |
| singleton SFXEnvironment(PresetSewerpipe) | |
| { | |
| reverbDensity = "0.3071"; | |
| reverbDiffusion = "0.8000"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.3162"; | |
| reverbGainLF = "1.0000"; | |
| reverbDecayTime = "2.8100"; | |
| reverbDecayHFRatio = "0.1400"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "1.6387"; | |
| reflectionDelay = "0.0140"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "3.2471"; | |
| lateReverbDelay = "0.0210"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "0.0000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(PresetUnderwater) | |
| { | |
| reverbDensity = "0.3645"; | |
| reverbDiffusion = "1.0000"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.0100"; | |
| reverbGainLF = "1.0000"; | |
| reverbDecayTime = "1.4900"; | |
| reverbDecayHFRatio = "0.1000"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.5963"; | |
| reflectionDelay = "0.0070"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "7.0795"; | |
| lateReverbDelay = "0.0110"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "0.0000"; | |
| reverbModTime = "1.1800"; | |
| reverbModDepth = "0.3480"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(PresetDrugged) | |
| { | |
| reverbDensity = "0.4287"; | |
| reverbDiffusion = "0.5000"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "1.0000"; | |
| reverbGainLF = "1.0000"; | |
| reverbDecayTime = "8.3900"; | |
| reverbDecayHFRatio = "1.3900"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.8760"; | |
| reflectionDelay = "0.0020"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "3.1081"; | |
| lateReverbDelay = "0.0300"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "0.0000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "1.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "0"; | |
| }; | |
| singleton SFXEnvironment(PresetDizzy) | |
| { | |
| reverbDensity = "0.3645"; | |
| reverbDiffusion = "0.6000"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.6310"; | |
| reverbGainLF = "1.0000"; | |
| reverbDecayTime = "17.2300"; | |
| reverbDecayHFRatio = "0.5600"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.1392"; | |
| reflectionDelay = "0.0200"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "0.4937"; | |
| lateReverbDelay = "0.0300"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "1.0000"; | |
| reverbModTime = "0.8100"; | |
| reverbModDepth = "0.3100"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "0"; | |
| }; | |
| singleton SFXEnvironment(PresetPsychotic) | |
| { | |
| reverbDensity = "0.0625"; | |
| reverbDiffusion = "0.5000"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.8404"; | |
| reverbGainLF = "1.0000"; | |
| reverbDecayTime = "7.5600"; | |
| reverbDecayHFRatio = "0.9100"; | |
| reverbDecayLFRatio = "1.0000"; | |
| reflectionsGain = "0.4864"; | |
| reflectionDelay = "0.0200"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "2.4378"; | |
| lateReverbDelay = "0.0300"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "0.0000"; | |
| reverbModTime = "4.0000"; | |
| reverbModDepth = "1.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "0"; | |
| }; | |
| singleton SFXEnvironment(CastleSmallroom) | |
| { | |
| reverbDensity = "1.0000"; | |
| reverbDiffusion = "0.8900"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.3981"; | |
| reverbGainLF = "0.1000"; | |
| reverbDecayTime = "1.2200"; | |
| reverbDecayHFRatio = "0.8300"; | |
| reverbDecayLFRatio = "0.3100"; | |
| reflectionsGain = "0.8913"; | |
| reflectionDelay = "0.0220"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "1.9953"; | |
| lateReverbDelay = "0.0110"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.1380"; | |
| reverbEchoDepth = "0.0800"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(CastleShortPassage) | |
| { | |
| reverbDensity = "1.0000"; | |
| reverbDiffusion = "0.8900"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.3162"; | |
| reverbGainLF = "0.1000"; | |
| reverbDecayTime = "2.3200"; | |
| reverbDecayHFRatio = "0.8300"; | |
| reverbDecayLFRatio = "0.3100"; | |
| reflectionsGain = "0.8913"; | |
| reflectionDelay = "0.0070"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "1.2589"; | |
| lateReverbDelay = "0.0230"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.1380"; | |
| reverbEchoDepth = "0.0800"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5168.0001"; | |
| reverbLFRef = "139.5000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(CastleMediumRoom) | |
| { | |
| reverbDensity = "1.0000"; | |
| reverbDiffusion = "0.9300"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.2818"; | |
| reverbGainLF = "0.1000"; | |
| reverbDecayTime = "2.0400"; | |
| reverbDecayHFRatio = "0.8300"; | |
| reverbDecayLFRatio = "0.4600"; | |
| reflectionsGain = "0.6310"; | |
| reflectionDelay = "0.0220"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "1.5849"; | |
| lateReverbDelay = "0.0110"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.1550"; | |
| reverbEchoDepth = "0.0300"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5168.0001"; | |
| reverbLFRef = "139.5000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(CastleLargeRoom) | |
| { | |
| reverbDensity = "1.0000"; | |
| reverbDiffusion = "0.8200"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.2818"; | |
| reverbGainLF = "0.1259"; | |
| reverbDecayTime = "2.5300"; | |
| reverbDecayHFRatio = "0.8300"; | |
| reverbDecayLFRatio = "0.5000"; | |
| reflectionsGain = "0.4467"; | |
| reflectionDelay = "0.0340"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "1.2589"; | |
| lateReverbDelay = "0.0160"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.1850"; | |
| reverbEchoDepth = "0.0700"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5168.0001"; | |
| reverbLFRef = "139.5000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(CastleLongPassage) | |
| { | |
| reverbDensity = "1.0000"; | |
| reverbDiffusion = "0.8900"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.3981"; | |
| reverbGainLF = "0.1000"; | |
| reverbDecayTime = "3.4200"; | |
| reverbDecayHFRatio = "0.8300"; | |
| reverbDecayLFRatio = "0.3100"; | |
| reflectionsGain = "0.8913"; | |
| reflectionDelay = "0.0070"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "1.4125"; | |
| lateReverbDelay = "0.0230"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.1380"; | |
| reverbEchoDepth = "0.0800"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5168.0001"; | |
| reverbLFRef = "139.5000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(CastleHall) | |
| { | |
| reverbDensity = "1.0000"; | |
| reverbDiffusion = "0.8100"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.2818"; | |
| reverbGainLF = "0.1778"; | |
| reverbDecayTime = "3.1400"; | |
| reverbDecayHFRatio = "0.7900"; | |
| reverbDecayLFRatio = "0.6200"; | |
| reflectionsGain = "0.1778"; | |
| reflectionDelay = "0.0560"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "1.1220"; | |
| lateReverbDelay = "0.0240"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "0.0000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5168.0001"; | |
| reverbLFRef = "139.5000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(CastleCupboard) | |
| { | |
| reverbDensity = "1.0000"; | |
| reverbDiffusion = "0.8900"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.2818"; | |
| reverbGainLF = "0.1000"; | |
| reverbDecayTime = "0.6700"; | |
| reverbDecayHFRatio = "0.8700"; | |
| reverbDecayLFRatio = "0.3100"; | |
| reflectionsGain = "1.4125"; | |
| reflectionDelay = "0.0100"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "3.5481"; | |
| lateReverbDelay = "0.0070"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.1380"; | |
| reverbEchoDepth = "0.0800"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5168.0001"; | |
| reverbLFRef = "139.5000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(CastleCourtyard) | |
| { | |
| reverbDensity = "1.0000"; | |
| reverbDiffusion = "0.4200"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.4467"; | |
| reverbGainLF = "0.1995"; | |
| reverbDecayTime = "2.1300"; | |
| reverbDecayHFRatio = "0.6100"; | |
| reverbDecayLFRatio = "0.2300"; | |
| reflectionsGain = "0.2239"; | |
| reflectionDelay = "0.1600"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "0.7079"; | |
| lateReverbDelay = "0.0360"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "0.3700"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5000.0000"; | |
| reverbLFRef = "250.0000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "0"; | |
| }; | |
| singleton SFXEnvironment(CastleAlcove) | |
| { | |
| reverbDensity = "1.0000"; | |
| reverbDiffusion = "0.8900"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.5012"; | |
| reverbGainLF = "0.1000"; | |
| reverbDecayTime = "1.6400"; | |
| reverbDecayHFRatio = "0.8700"; | |
| reverbDecayLFRatio = "0.3100"; | |
| reflectionsGain = "1.0000"; | |
| reflectionDelay = "0.0070"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "1.4125"; | |
| lateReverbDelay = "0.0340"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.1380"; | |
| reverbEchoDepth = "0.0800"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "5168.0001"; | |
| reverbLFRef = "139.5000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(FactorySmallRoom) | |
| { | |
| reverbDensity = "0.3645"; | |
| reverbDiffusion = "0.8200"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.7943"; | |
| reverbGainLF = "0.5012"; | |
| reverbDecayTime = "1.7200"; | |
| reverbDecayHFRatio = "0.6500"; | |
| reverbDecayLFRatio = "1.3100"; | |
| reflectionsGain = "0.7079"; | |
| reflectionDelay = "0.0100"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "1.7783"; | |
| lateReverbDelay = "0.0240"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.1190"; | |
| reverbEchoDepth = "0.0700"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "3762.6001"; | |
| reverbLFRef = "362.5000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(FactoryShortPassage) | |
| { | |
| reverbDensity = "0.3645"; | |
| reverbDiffusion = "0.6400"; | |
| reverbGain = "0.2512"; | |
| reverbGainHF = "0.7943"; | |
| reverbGainLF = "0.5012"; | |
| reverbDecayTime = "2.5300"; | |
| reverbDecayHFRatio = "0.6500"; | |
| reverbDecayLFRatio = "1.3100"; | |
| reflectionsGain = "1.0000"; | |
| reflectionDelay = "0.0100"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "1.2589"; | |
| lateReverbDelay = "0.0380"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.1350"; | |
| reverbEchoDepth = "0.2300"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "3762.6001"; | |
| reverbLFRef = "362.5000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(FactoryMediumRoom) | |
| { | |
| reverbDensity = "0.4287"; | |
| reverbDiffusion = "0.8200"; | |
| reverbGain = "0.2512"; | |
| reverbGainHF = "0.7943"; | |
| reverbGainLF = "0.5012"; | |
| reverbDecayTime = "2.7600"; | |
| reverbDecayHFRatio = "0.6500"; | |
| reverbDecayLFRatio = "1.3100"; | |
| reflectionsGain = "0.2818"; | |
| reflectionDelay = "0.0220"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "1.4125"; | |
| lateReverbDelay = "0.0230"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.1740"; | |
| reverbEchoDepth = "0.0700"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "3762.6001"; | |
| reverbLFRef = "362.5000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(FactoryLargeRoom) | |
| { | |
| reverbDensity = "0.4287"; | |
| reverbDiffusion = "0.7500"; | |
| reverbGain = "0.2512"; | |
| reverbGainHF = "0.7079"; | |
| reverbGainLF = "0.6310"; | |
| reverbDecayTime = "4.2400"; | |
| reverbDecayHFRatio = "0.5100"; | |
| reverbDecayLFRatio = "1.3100"; | |
| reflectionsGain = "0.1778"; | |
| reflectionDelay = "0.0390"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "1.1220"; | |
| lateReverbDelay = "0.0230"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2310"; | |
| reverbEchoDepth = "0.0700"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "3762.6001"; | |
| reverbLFRef = "362.5000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(FactoryLongPassage) | |
| { | |
| reverbDensity = "0.3645"; | |
| reverbDiffusion = "0.6400"; | |
| reverbGain = "0.2512"; | |
| reverbGainHF = "0.7943"; | |
| reverbGainLF = "0.5012"; | |
| reverbDecayTime = "4.0000"; | |
| reverbDecayHFRatio = "0.6500"; | |
| reverbDecayLFRatio = "1.3100"; | |
| reflectionsGain = "1.0000"; | |
| reflectionDelay = "0.0200"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "1.2589"; | |
| lateReverbDelay = "0.0370"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.1350"; | |
| reverbEchoDepth = "0.2300"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "3762.6001"; | |
| reverbLFRef = "362.5000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(FactoryHall) | |
| { | |
| reverbDensity = "0.4287"; | |
| reverbDiffusion = "0.7500"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.7079"; | |
| reverbGainLF = "0.6310"; | |
| reverbDecayTime = "7.4300"; | |
| reverbDecayHFRatio = "0.5100"; | |
| reverbDecayLFRatio = "1.3100"; | |
| reflectionsGain = "0.0631"; | |
| reflectionDelay = "0.0730"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "0.8913"; | |
| lateReverbDelay = "0.0270"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "0.0700"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "3762.6001"; | |
| reverbLFRef = "362.5000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(FactoryCupboard) | |
| { | |
| reverbDensity = "0.3071"; | |
| reverbDiffusion = "0.6300"; | |
| reverbGain = "0.2512"; | |
| reverbGainHF = "0.7943"; | |
| reverbGainLF = "0.5012"; | |
| reverbDecayTime = "0.4900"; | |
| reverbDecayHFRatio = "0.6500"; | |
| reverbDecayLFRatio = "1.3100"; | |
| reflectionsGain = "1.2589"; | |
| reflectionDelay = "0.0100"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "1.9953"; | |
| lateReverbDelay = "0.0320"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.1070"; | |
| reverbEchoDepth = "0.0700"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "3762.6001"; | |
| reverbLFRef = "362.5000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(FactoryCourtyard) | |
| { | |
| reverbDensity = "0.3071"; | |
| reverbDiffusion = "0.5700"; | |
| reverbGain = "0.3162"; | |
| reverbGainHF = "0.3162"; | |
| reverbGainLF = "0.6310"; | |
| reverbDecayTime = "2.3200"; | |
| reverbDecayHFRatio = "0.2900"; | |
| reverbDecayLFRatio = "0.5600"; | |
| reflectionsGain = "0.2239"; | |
| reflectionDelay = "0.1400"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "0.3981"; | |
| lateReverbDelay = "0.0390"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.2500"; | |
| reverbEchoDepth = "0.2900"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "3762.6001"; | |
| reverbLFRef = "362.5000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; | |
| singleton SFXEnvironment(FactoryAlcove) | |
| { | |
| reverbDensity = "0.3645"; | |
| reverbDiffusion = "0.5900"; | |
| reverbGain = "0.2512"; | |
| reverbGainHF = "0.7943"; | |
| reverbGainLF = "0.5012"; | |
| reverbDecayTime = "3.1400"; | |
| reverbDecayHFRatio = "0.6500"; | |
| reverbDecayLFRatio = "1.3100"; | |
| reflectionsGain = "1.4125"; | |
| reflectionDelay = "0.0100"; | |
| reflectionsPan[ 0 ] = "0.0"; | |
| reflectionsPan[ 1 ] = "0.0"; | |
| reflectionsPan[ 2 ] = "0.0"; | |
| lateReverbGain = "1.0000"; | |
| lateReverbDelay = "0.0380"; | |
| lateReverbPan[ 0 ] = "0.0"; | |
| lateReverbPan[ 1 ] = "0.0"; | |
| lateReverbPan[ 2 ] = "0.0"; | |
| reverbEchoTime = "0.1140"; | |
| reverbEchoDepth = "0.1000"; | |
| reverbModTime = "0.2500"; | |
| reverbModDepth = "0.0000"; | |
| airAbsorbtionGainHF = "0.9943"; | |
| reverbHFRef = "3762.6001"; | |
| reverbLFRef = "362.5000"; | |
| roomRolloffFactor = "0.0000"; | |
| decayHFLimit = "1"; | |
| }; |