From da706ccb61b57f4e909ef09b894ca052e32ea9f0 Mon Sep 17 00:00:00 2001 From: Azaezel Date: Sun, 15 Feb 2015 15:19:20 -0600 Subject: [PATCH] proper fix for https://github.com/GarageGames/Torque3D/issues/1197 courtesy @LuisAntonRebollo --- Engine/source/math/test/mMatrixTest.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Engine/source/math/test/mMatrixTest.cpp b/Engine/source/math/test/mMatrixTest.cpp index 2efa04ffd6..beb0b1d132 100644 --- a/Engine/source/math/test/mMatrixTest.cpp +++ b/Engine/source/math/test/mMatrixTest.cpp @@ -31,8 +31,8 @@ extern void mInstallLibrary_ASM(); // If we're x86 and not Mac, then include these. There's probably a better way to do this. #if defined(WIN32) && defined(TORQUE_CPU_X86) -extern "C" void Athlon_MatrixF_x_MatrixF(const F32 *matA, const F32 *matB, F32 *result); -extern "C" void SSE_MatrixF_x_MatrixF(const F32 *matA, const F32 *matB, F32 *result); +void Athlon_MatrixF_x_MatrixF(const F32 *matA, const F32 *matB, F32 *result); +void SSE_MatrixF_x_MatrixF(const F32 *matA, const F32 *matB, F32 *result); #endif #if defined( __VEC__ )