development
Commits on Apr 18, 2020
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Merge pull request #2378 from zfbx/patch-3
fixed texture call which reported as a missing image
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Merge pull request #2382 from stsrc/development
Remove trailing whitespaces from simObject.cpp and fix pointer format
Commits on Nov 22, 2019
Commits on Oct 3, 2019
Commits on Sep 20, 2019
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Merge pull request #2369 from Areloch/SDL2010Update
Updates SDL to 2.0.10
Commits on Aug 22, 2019
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Updates SDL to 2.0.10, and includes various fixes to correct compilat…
…ion problems that sprung up.
Commits on Aug 4, 2019
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Merge pull request #2362 from rextimmy/openal_fixes
OpenAL efx fixes for macOS/Linux
Commits on Jul 2, 2019
Commits on May 4, 2019
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Merge pull request #2311 from Bloodknight/TerrainSnapOffsetZ
Snap to terrain Z offset.
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Merge pull request #2328 from Areloch/neverImportMat
Adds a filter for materials to never import when importing a shape
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Merge pull request #2324 from Areloch/TweakedguiTreeViewObjectHandling
Tweaks some object handling of guiTreeViewObj
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Merge pull request #2342 from Azaezel/volFogFix
fix(es) for volumetric fog when dealing with dedicated servers.
Commits on Apr 20, 2019
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Merge pull request #2345 from Areloch/FullSceneFixaroo
Full template Scene conversion
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Merge pull request #2354 from Areloch/isRenderEnabledOptimization
Modification of #2145
Commits on Apr 8, 2019
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Original PR broke class-type visibility toggles in the editor, so this adjustment on the same setup keeps the optimized path, but also enables the original class-based render toggle if the editor is open. (Also adds TORQUE_TOOLS check to have it be even leaner if the project doesn't have tool support at all)
Commits on Apr 6, 2019
Commits on Apr 5, 2019
Commits on Apr 1, 2019
Commits on Mar 31, 2019
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Merge pull request #2000 from saxonschmauderer/patch-3
Fix for bug #1975
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Merge pull request #2043 from John3/toolShapes_3
cleaning the modules
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Merge pull request #2313 from OTHGMars/MousePos
Switches to absolute position for mouse tracking.
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Merge pull request #2338 from Areloch/MoreMenubarFixes
Fixes some outstanding menubar problems.
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Merge pull request #2340 from Areloch/popupMenuBGFix
Makes the popups correctly operate anywhere in the space of the canvas
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Merge pull request #2339 from Areloch/MountedCollisionsFix
Adds logic to temporarily disable collisions of mounted objects on Players
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Merge pull request #2336 from wcbx/wcbx-cloudtexprofile
Fixes artifacts in Cloud Layer.
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Merge pull request #2334 from Areloch/tweakedCoreDir
Cleanup and minor tweaks to the core dir structure.
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Merge pull request #2144 from RichardsGameStudio/development
Allow correct display of widescreen resolutions (16:9 and 16:10 ratio) on a 4:3 ratio display
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Merge pull request #2335 from Azaezel/navmeshNoNo
rewrite of NavMeshUpdateAll/NavMeshUpdateAroundObject
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Merge pull request #2331 from Bloodknight/PR_PlayerZRotation
Set contrsaints for Player Z rotation
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Merge pull request #2322 from Areloch/add3dProjectionCtrl
Adds gui3DProjectionCtrl
Commits on Mar 30, 2019
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Merge pull request #2220 from irei1as/development
Changes for SFXSound::setPosition(time)
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Merge pull request #2332 from Bloodknight/PR_DedicatedLinuxCrashFix
Fixes a crash that occurs on linux headless servers