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Implement Static Global Illumination #1208

lukaspj opened this issue Feb 17, 2015 · 1 comment


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commented Feb 17, 2015

As describe here.

@lukaspj lukaspj changed the title Implement Offline LPV Implement Static Global Illumination Feb 17, 2015


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commented Nov 8, 2016

The GI implement I've been eyeballing is SVOTI - Sparse Voxel Octree Total Illumination, which is used by Crytek, which is the non-static, big brother version of the old OfflineLPV experiments. So if we go with anything in the bracket, it'd be that. I'll go ahead and close this ticket for now

@Areloch Areloch closed this Nov 8, 2016

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