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Vignette PostFX does not save #1302

Duion opened this Issue May 12, 2015 · 1 comment


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Duion commented May 12, 2015

The Vignette PostFX does not save it's values to the postfx.preset file or anywhere else, only on or off gets saved, the strength slider will get reset on game reload.
At the same time the setting for vignette will get carried over to other levels when you open them, even if you did not enable vignette for them.


As far as I can see it uses a variable, but it does not get saved anywhere as a preference or so and it does not have variables that get saved in the postfx presets except the on/off button.
No idea how it is supposed to work, but to me it looks like it should be possible to define the vignette values into postfx presets for each mission.

@crabmusket crabmusket added the Bug label May 12, 2015

@crabmusket crabmusket added this to the 3.7 milestone May 12, 2015


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crabmusket May 12, 2015


Definitely. Will get on it.


crabmusket commented May 12, 2015

Definitely. Will get on it.

crabmusket added a commit to crabmusket/Torque3D that referenced this issue May 16, 2015

crabmusket added a commit that referenced this issue May 22, 2015

@crabmusket crabmusket closed this May 22, 2015

RichardRanft added a commit to RichardRanft/Torque3D that referenced this issue Jul 25, 2015

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