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Custom GUI Profile/Files issue #479

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rasteron opened this Issue Sep 7, 2013 · 5 comments

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rasteron commented Sep 7, 2013

Saving and reloading issues with Custom GUI profiles and default .gui files, using consolefuncrefactor branch. development branch (merge happened).

@crabmusket crabmusket added this to the 3.7 milestone Mar 31, 2014

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crabmusket Oct 14, 2014

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@rasteron can you give us more detail? Steps to reproduce would be ideal. We're looking at merging that branch soon and it'd be good to know of any specific areas we should be looking at.

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crabmusket commented Oct 14, 2014

@rasteron can you give us more detail? Steps to reproduce would be ideal. We're looking at merging that branch soon and it'd be good to know of any specific areas we should be looking at.

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rasteron Nov 10, 2014

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Hey @eightyeight wow it's been a year since I posted and forgot all about this issue. What I did was create a new gui profile copied from existing ones and made some changes. For some reason it doesn't save the new profile and changes when reloading the game/editor.

Thanks.

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rasteron commented Nov 10, 2014

Hey @eightyeight wow it's been a year since I posted and forgot all about this issue. What I did was create a new gui profile copied from existing ones and made some changes. For some reason it doesn't save the new profile and changes when reloading the game/editor.

Thanks.

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crabmusket Nov 11, 2014

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Okay, thanks for the report! We'll see if we can reproduce it.

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crabmusket commented Nov 11, 2014

Okay, thanks for the report! We'll see if we can reproduce it.

@crabmusket crabmusket changed the title from Custom GUI Profile/Files issue on consolefuncrefactor branch to Custom GUI Profile/Files issue Feb 1, 2015

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crabmusket Feb 22, 2015

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@rasteron creating and saving a GUI profile as you describe works for me with the fixes from #1165. Can you verify?

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crabmusket commented Feb 22, 2015

@rasteron creating and saving a GUI profile as you describe works for me with the fixes from #1165. Can you verify?

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rasteron Feb 27, 2015

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hey @eightyeight sorry I'm currently busy with other stuff and have moved on with testing an older build. If this version is now merged and tested then I guess we can close this for now.

thanks.

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rasteron commented Feb 27, 2015

hey @eightyeight sorry I'm currently busy with other stuff and have moved on with testing an older build. If this version is now merged and tested then I guess we can close this for now.

thanks.

@rasteron rasteron closed this Feb 27, 2015

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