Add TorqueScript Prefab methods #79

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mixxit opened this Issue Oct 10, 2012 · 2 comments

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@mixxit

mixxit commented Oct 10, 2012

As displayed here - would be a great addition to stock torque

http://www.garagegames.com/community/resources/view/19259/1

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vbillet Dec 11, 2012

This can be done only with TorqueScripts. No need to change engine source for this.

vbillet commented Dec 11, 2012

This can be done only with TorqueScripts. No need to change engine source for this.

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crabmusket Apr 4, 2014

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As Vincent says, this can be done in TS, though the method is slightly obtuse. We'd welcome source code changes that make Vincent's TheSimGroup visible from scripts without having to include his onLoad function, or failing that we'll revisit this when we overhaul the stock scripts.

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crabmusket commented Apr 4, 2014

As Vincent says, this can be done in TS, though the method is slightly obtuse. We'd welcome source code changes that make Vincent's TheSimGroup visible from scripts without having to include his onLoad function, or failing that we'll revisit this when we overhaul the stock scripts.

@crabmusket crabmusket closed this Apr 4, 2014

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