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Added scriptable move triggers for AIPlayers. Fixes an issue where AIPla... #1007

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merged 1 commit into from Feb 22, 2015

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GuyAllard commented Dec 4, 2014

These changes fix the issues described in this forum thread.

Fixing the above issue has resulted in the ability to set any supported move trigger on an aiplayer from script. For example, to make bob crouch:
bob.setMoveTrigger($player::crouchtrigger);

GuyAllard
Added scriptable move triggers for AIPlayers. Fixes an issue where AI…
…Players were setting move trigger states from invalid memory. Enables the use of player poses and actions.

@crabmusket crabmusket added this to the 3.7 milestone Dec 5, 2014

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crabmusket Dec 5, 2014

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Thanks for that, Guy! Note to self: make a separate pull for the MaxTriggerKeys fix into 3.6.3. See #1017.

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crabmusket commented Dec 5, 2014

Thanks for that, Guy! Note to self: make a separate pull for the MaxTriggerKeys fix into 3.6.3. See #1017.

crabmusket added a commit to crabmusket/Torque3D that referenced this pull request Dec 7, 2014

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Something seems to have broken the merge. I'll do it manually today.

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crabmusket commented Feb 22, 2015

Something seems to have broken the merge. I'll do it manually today.

@crabmusket crabmusket merged commit bc230be into GarageGames:development Feb 22, 2015

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