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allowplayerstep lets folks run up sharper angles than normal. #1363

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merged 1 commit into from Jul 18, 2015

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Azaezel commented Jul 17, 2015

That should be off by default.

@crabmusket crabmusket added the Defect label Jul 18, 2015

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crabmusket Jul 18, 2015

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I guess that makes sense? I'd complain about breaking defaults but actually the editors probably save out the current settings, so it's not like anyone's game will suddenly start behaving differently.

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crabmusket commented Jul 18, 2015

I guess that makes sense? I'd complain about breaking defaults but actually the editors probably save out the current settings, so it's not like anyone's game will suddenly start behaving differently.

@crabmusket crabmusket added this to the 3.8 milestone Jul 18, 2015

crabmusket added a commit that referenced this pull request Jul 18, 2015

Merge pull request #1363 from Azaezel/woundingWallWalking
allowplayerstep lets folks run up sharper angles than normal.

@crabmusket crabmusket merged commit 0b0e3d4 into GarageGames:development Jul 18, 2015

@Azaezel Azaezel deleted the Azaezel:woundingWallWalking branch Jul 23, 2015

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