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Stop precipitation from processing ticks when it's hidden #1370

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merged 1 commit into from Jul 23, 2015

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crabmusket commented Jul 23, 2015

This fixes the crash in #1044. The cause was the precipitation calling getContainer()->castRay after having been hidden (i.e. the container was NULL).

@crabmusket crabmusket added the Bug label Jul 23, 2015

@crabmusket crabmusket added this to the 3.8 milestone Jul 23, 2015

Areloch added a commit that referenced this pull request Jul 23, 2015

Merge pull request #1370 from eightyeight/fix-precipitation-hiding
Stop precipitation from processing ticks when it's hidden

@Areloch Areloch merged commit adc9c9e into GarageGames:development Jul 23, 2015

@crabmusket crabmusket deleted the crabmusket:fix-precipitation-hiding branch Jul 24, 2015

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