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From Dušan Jocić: early out of treeview entries to prevent crashes #1376

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merged 1 commit into from Jul 30, 2015

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Azaezel commented Jul 28, 2015

"when you change some item or remove, it does not resize the array and in that way it create problem with value"

From Dušan Jocić: early out of treeview entries to prevent crashes
"when you change some item or remove, it does not resize the array and in that way it create problem with value"
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Azaezel Jul 28, 2015

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Among other things, this was causing issues with regenerating collision meshes via the object editor. fatally.

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Azaezel commented Jul 28, 2015

Among other things, this was causing issues with regenerating collision meshes via the object editor. fatally.

Azaezel added a commit to Azaezel/Torque3D that referenced this pull request Jul 28, 2015

@crabmusket crabmusket added the Bug label Jul 29, 2015

@crabmusket crabmusket added this to the 3.8 milestone Jul 29, 2015

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Oh, excellent. Thanks for this, both of you!

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crabmusket commented Jul 29, 2015

Oh, excellent. Thanks for this, both of you!

Areloch added a commit that referenced this pull request Jul 30, 2015

Merge pull request #1376 from Azaezel/TreeViewTerror
From Dušan Jocić: early out of treeview entries to prevent crashes

@Areloch Areloch merged commit 63ae781 into GarageGames:development Jul 30, 2015

@Azaezel Azaezel deleted the Azaezel:TreeViewTerror branch Aug 5, 2015

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