adds toLinear and toGamma helper functions for ColorF, uses the former in adjusting lights. #1749

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merged 1 commit into from Sep 4, 2016

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Azaezel commented Aug 26, 2016

_Note this will likely take a second pass once we kill Directx 9 and go all-in on using SGRB buffers
*_All in may end up excluding Mac O/S. Getting mixed reports there.

@Areloch Areloch added the Bugfix label Sep 1, 2016

@Lopuska Lopuska added this to the 4.0 milestone Sep 4, 2016

@Lopuska Lopuska merged commit 8cae1e5 into GarageGames:development Sep 4, 2016

@Azaezel Azaezel deleted the Azaezel:linearizeLights branch Dec 21, 2016

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