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Adds some bake-to-collada functions #1852

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merged 5 commits into from Dec 12, 2016

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Areloch commented Dec 10, 2016

Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children.

Also adds a 'Bake Selection to Mesh' option to the tools menu in the editor to export the selected mesh to a collada file, and then replaces the selection with a TSStatic.

Makes it so prefabs can correctly 'export to collada' by running the …
…buildPolyList function on it's children.

Also adds a 'Bake Selection to Mesh' option to the tools menu in the editor to export the selected mesh to a collada file, and then replaces the selection with a TSStatic.

@Areloch Areloch added the New feature label Dec 10, 2016

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dottools Dec 11, 2016

But where's bakeChristmasCookies() ? :(

dottools commented Dec 11, 2016

But where's bakeChristmasCookies() ? :(

went overzealous on the bitangent cleanup when reviewing parallax. th…
…e W multiplier can and should stay. the y flip can remain gone.
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JeffProgrammer Dec 11, 2016

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I'll bake you some cookies @dottools :)

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JeffProgrammer commented Dec 11, 2016

I'll bake you some cookies @dottools :)

Areloch added some commits Dec 12, 2016

Merge pull request #1856 from Azaezel/bitangentBlunder
uts bitangent direction determinant back
Tweaked the naming convention to a) be more in line with the prefab c…
…reation functions, and b) avoid common artist terminologies that may lead to confusion on what it does.

@Areloch Areloch merged commit feb60fe into GarageGames:development Dec 12, 2016

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