D3D11 shadermodel version fix #1891

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merged 2 commits into from Jan 2, 2017

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rextimmy commented Dec 30, 2016

*Fixes up a problem where shader model version was not getting set for shader macros.
*Adds feature level string to the version string of the card profiler.

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@Lopuska Lopuska self-assigned this Jan 2, 2017

@Lopuska Lopuska added the Improvement label Jan 2, 2017

@Lopuska Lopuska merged commit 134ff42 into GarageGames:development Jan 2, 2017

@rextimmy rextimmy deleted the rextimmy:dx11_shadermodel_fix branch Jan 2, 2017

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