Texture crash #1930

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merged 2 commits into from Jan 16, 2017

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rextimmy commented Jan 16, 2017

Fixtures a problem where textures created with GBitmap class that are non square (i.e like 1024x512) have an incorrect mipmap level calculated.

@Lopuska Lopuska merged commit 0911311 into GarageGames:development Jan 16, 2017

@rextimmy rextimmy deleted the rextimmy:texture_crash branch Mar 10, 2017

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