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Physx3 Physics Plugin #685

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merged 9 commits into from Nov 29, 2014

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rextimmy commented Jun 7, 2014

A Physx3 Physics Plugin. This is the basic version of the physx3 plugin and does not touch any file outside of it's own physx3 directory. I also have another fix for T3D project manager to support this plugin.

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rextimmy Jun 7, 2014

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Url for project manager fix that goes with this GarageGames/Torque3D-ProjectManager#27

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rextimmy commented Jun 7, 2014

Url for project manager fix that goes with this GarageGames/Torque3D-ProjectManager#27

@crabmusket crabmusket added this to the 3.7 milestone Jun 8, 2014

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crabmusket Jun 8, 2014

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Thread, for reference. @rextimmy is this the 'advanced' or 'basic' version that you mention in the thread?

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crabmusket commented Jun 8, 2014

Thread, for reference. @rextimmy is this the 'advanced' or 'basic' version that you mention in the thread?

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rextimmy Jun 8, 2014

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This is the basic version, heaps of awesome stuff in the advanced one but i thought it best to implement the basic version first, than worry about the rest at a later date.

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rextimmy commented Jun 8, 2014

This is the basic version, heaps of awesome stuff in the advanced one but i thought it best to implement the basic version first, than worry about the rest at a later date.

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LuisAntonRebollo Jun 8, 2014

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This is the basic version, heaps of awesome stuff in the advanced one but i thought it best to implement the basic version first, than worry about the rest at a later date.

@rextimmy , Good idea, and thx for your work (to all people involved)

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LuisAntonRebollo commented Jun 8, 2014

This is the basic version, heaps of awesome stuff in the advanced one but i thought it best to implement the basic version first, than worry about the rest at a later date.

@rextimmy , Good idea, and thx for your work (to all people involved)

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crabmusket Oct 14, 2014

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As this is self-contained we can fast-track it in. Thanks heaps, @rextimmy!

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crabmusket commented Oct 14, 2014

As this is self-contained we can fast-track it in. Thanks heaps, @rextimmy!

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rextimmy Oct 14, 2014

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I will have to review a few things with this basic branch, there are a few changes i just haven't had a chance to push back into it. Also physx 3.3.2 was released on friday 10/10/14 and NVidia have slightly changes the paths of the libs/binary files in the SDK and thus the project manager would actually fail with this version :-(

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rextimmy commented Oct 14, 2014

I will have to review a few things with this basic branch, there are a few changes i just haven't had a chance to push back into it. Also physx 3.3.2 was released on friday 10/10/14 and NVidia have slightly changes the paths of the libs/binary files in the SDK and thus the project manager would actually fail with this version :-(

- Fixed memory leak when creating terrain with physx 3
- Fixed terrain tessellation with physx 3

crabmusket added a commit that referenced this pull request Nov 29, 2014

@crabmusket crabmusket merged commit a0e1fca into GarageGames:development Nov 29, 2014

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@rextimmy rextimmy deleted the rextimmy:physx3_basic branch Nov 29, 2014

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