Navigation Menu

Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Set correct terrain layer texture format. #931

Merged

Conversation

LuisAntonRebollo
Copy link
Contributor

No description provided.

@LuisAntonRebollo LuisAntonRebollo added this to the OpenGL3 milestone Nov 8, 2014
@LuisAntonRebollo LuisAntonRebollo mentioned this pull request Nov 8, 2014
23 tasks
@LuisAntonRebollo
Copy link
Contributor Author

Dx9 can useGFXFormatB8G8R8A8 and GFXFormatR8G8B8A8 for both formats, but this are not posible on OpenGL.

LuisAntonRebollo added a commit that referenced this pull request Nov 30, 2014
Set correct terrain layer texture format.
@LuisAntonRebollo LuisAntonRebollo merged commit 9c66aa0 into GarageGames:development Nov 30, 2014
@LuisAntonRebollo LuisAntonRebollo deleted the terrain_layer_format branch November 30, 2014 04:13
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

1 participant