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Reduce innecesary changes on Render Target textures. #932

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merged 1 commit into from Nov 30, 2014

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LuisAntonRebollo commented Nov 8, 2014

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@LuisAntonRebollo LuisAntonRebollo added this to the OpenGL3 milestone Nov 8, 2014

@LuisAntonRebollo LuisAntonRebollo referenced this pull request Nov 8, 2014

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Add OpenGL 3.2 renderer #587

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@@ -224,7 +224,7 @@ class PlaneReflector : public ReflectorBase
public:
GFXTextureTargetRef reflectTarget;
GFXTexHandle reflectTex;
GFXTexHandle reflectTex, depthBuff;;

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@dottools

dottools Nov 8, 2014

Pretty it's desired to have each member variable on a separate line and there's an extra semicolon at that.

@dottools

dottools Nov 8, 2014

Pretty it's desired to have each member variable on a separate line and there's an extra semicolon at that.

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@LuisAntonRebollo

LuisAntonRebollo Nov 30, 2014

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Fixed on #985

@LuisAntonRebollo

LuisAntonRebollo Nov 30, 2014

Contributor

Fixed on #985

LuisAntonRebollo added a commit that referenced this pull request Nov 30, 2014

Merge pull request #932 from BeamNG/reduce_RT_changes
Reduce innecesary changes on Render Target textures.

@LuisAntonRebollo LuisAntonRebollo merged commit b731f3c into GarageGames:development Nov 30, 2014

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