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Increase FrameBuffer size for use on OpenGL. #937

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merged 1 commit into from Nov 30, 2014

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LuisAntonRebollo commented Nov 8, 2014

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@LuisAntonRebollo LuisAntonRebollo added this to the OpenGL3 milestone Nov 8, 2014

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Add OpenGL 3.2 renderer #587

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LuisAntonRebollo Nov 25, 2014

Increase for allow texture/buffer for use FrameAllocator on ``lock/unlock` methods for textures and buffers.

LuisAntonRebollo commented on 2103fd4 Nov 25, 2014

Increase for allow texture/buffer for use FrameAllocator on ``lock/unlock` methods for textures and buffers.

LuisAntonRebollo added a commit that referenced this pull request Nov 30, 2014

Merge pull request #937 from BeamNG/increase_frame_buffer_size
Increase FrameBuffer size for use on OpenGL.

@LuisAntonRebollo LuisAntonRebollo merged commit ad5ecee into GarageGames:development Nov 30, 2014

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@LuisAntonRebollo LuisAntonRebollo deleted the BeamNG:increase_frame_buffer_size branch Nov 30, 2014

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