GarageGames / Torque3D Public
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Initial implementation of Custom Shader Features
New feature
#2358
opened May 17, 2019 by
Areloch
Loading…
Expands/Cleans asset functionality
Improvement
New feature
#2356
opened May 4, 2019 by
Areloch
Loading…
Adds some starting gameObject recreations of various legacy game classes
New feature
#2333
opened Mar 5, 2019 by
Areloch
Loading…
Updates to various components, added a few new ones.
Improvement
New feature
#2330
opened Feb 24, 2019 by
Areloch
Loading…
Fixes blending issues while respecting #1704
Bugfix
New feature
#2049
opened Jul 19, 2017 by
lukaspj
Loading…
extra option for terrain block to disable the update of the basetextu…
New feature
#2048
opened Jul 19, 2017 by
Duion
Loading…
extra option for terrain block to disable the update of the basetexture
New feature
#2047
opened Jul 19, 2017 by
Duion
Loading…
Profile editor for the meshRoad object
New feature
#1105
opened Jan 16, 2015 by
kyrahabattoir
Loading…
Client side Far Clipping adjuster, Client side scene culling and fixing the hitch when players zoom out after loading in.
New feature
#909
opened Nov 6, 2014 by
Winterleaf
Loading…
Added functionality to be able to write a BitStream to a FileStream with...
New feature
#893
opened Nov 4, 2014 by
Winterleaf
Loading…
Previous Next
ProTip!
What’s not been updated in a month: updated:<2022-04-13.