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D3D11
D3D9
Null
bitmap
gl
sim
util
video
gFont.cpp
gFont.h
genericConstBuffer.cpp
genericConstBuffer.h
gfxAPI.cpp
gfxAPI.h
gfxAdapter.h
gfxCardProfile.cpp
gfxCardProfile.h
gfxCubemap.cpp
gfxCubemap.h
gfxDebugEvent.h
gfxDevice.cpp
gfxDevice.h
gfxDeviceStatistics.cpp
gfxDeviceStatistics.h
gfxDrawUtil.cpp
gfxDrawUtil.h
gfxEnums.h
gfxFence.cpp
gfxFence.h
gfxFontRenderBatcher.cpp
gfxFontRenderBatcher.h
gfxFormatUtils.cpp
gfxFormatUtils.h
gfxInit.cpp
gfxInit.h
gfxOcclusionQuery.cpp
gfxOcclusionQuery.h
gfxPrimitiveBuffer.cpp
gfxPrimitiveBuffer.h
gfxResource.cpp
gfxResource.h
gfxShader.cpp
gfxShader.h
gfxStateBlock.cpp
gfxStateBlock.h
gfxStringEnumTranslate.cpp
gfxStringEnumTranslate.h
gfxStructs.cpp
gfxStructs.h
gfxTarget.cpp
gfxTarget.h
gfxTextureHandle.cpp
gfxTextureHandle.h
gfxTextureManager.cpp
gfxTextureManager.h
gfxTextureObject.cpp
gfxTextureObject.h
gfxTextureProfile.cpp
gfxTextureProfile.h
gfxTransformSaver.h
gfxVertexBuffer.cpp
gfxVertexBuffer.h
gfxVertexColor.cpp
gfxVertexColor.h
gfxVertexFormat.cpp
gfxVertexFormat.h
gfxVertexTypes.cpp
gfxVertexTypes.h
primBuilder.cpp
primBuilder.h
screenshot.cpp
screenshot.h