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Releases: Garhoogin/NitroPaint

NitroPaint 2.8.6.0

29 Apr 05:42
c5d48fe
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Changes:

  • UI now supports DPI scaling
  • Cell generator calculates default optimization level
  • Performance improvements to tiled rendering
  • Several bug fixes
    • 4x4 compression transparent tiles bug
    • Cell generator crash for appending OBJ
    • Character compression progress display bug
    • Deflate detection bug
    • Verify color bug
    • Character bitmap import without writing palette still wrote palette colors bug

NitroPaint 2.8.5.0

31 Dec 19:38
9939354
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Changes:

  • Add selection system to palette editor, and adjusted all editor features to accommodate
  • Add support for NITRO-Viewer preview targets for 2D graphics (screens, cells, and animations)
  • Support for writing texture files in 5TX, TDS, and NTGA file formats
  • Allow adding/replacing textures in texture archives from unconverted files
  • Allow adding/replacing texture palettes in texture archives
  • Better handling of file comments and file links for NITRO-CHARACTER
  • Cell generator better respects affine modes
  • Support IS-IRIS-CHARACTER file formats
  • Improvements to 4x4 compression quality and palette size
  • Bug fixes

Happy New Years :)

NitroPaint 2.8.4.0

17 Nov 00:51
a53abeb
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Changes:

  • Added cell generator
  • Removed redundant bitmap import methods in cell editor
  • Togglable cell editor guidelines
  • Cell editor has editable mapping mode
  • Screen editor can now modify either palette or character index exlcusively
  • Ability to view palette usage and highlight unused colors
  • Modifications to color reduction
  • Speed up BG and texture conversion
  • Support for Mario vs Donkey Kong MBB files
  • Support for Mario vs Donkey Kong's compression formats
  • Support for Ghost Trick graphics, cell, animation and texture files
  • Support for reading iMageStudio 5tx files
  • Support for IS-AGB-CHARACTER files and clipboard formats
  • Support for RLE and Diff8/16 filtering
  • Support for reading old NNS G2D format files
  • Various bug fixes
  • Executable is now officially a quarter megabyte large

NitroPaint 2.8.3.1

16 Sep 21:23
4d23ab0
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Changes:

  • Batch texture conversion
    • Select a directory, NitroPaint will recursively traverse its directories and convert all textures, putting the converted textures into a folder called 'converted'. Source images can be put into a folder with the name of the desired compression format to choose a specific format. An INI file can also control the texture conversion parameters with keys Format, Dither, DitherAlpha, Diffuse (%), PaletteSize, PaletteName, Balance, ColorBalance, and EnhanceColors in the section named Texture.
  • Whole directory texture VRAM statistics
  • Made dialogs into proper tab-able windows
  • Support for old (prerelease?) NNS G2D files
  • Support for 5bg files
  • Produce smaller NANR files
  • Ability to create NANR from scratch
  • Recognize ptexconv file extensions
  • Bug fixes

NitroPaint 2.8.2.0

27 Mar 02:33
ac6103b
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Changes:

  • Support for adding textures to texture archives
    • A texture with a palette name and colors identical to an existing one get merged into one palette
  • Support for renaming and deleting textures and palettes in texture archives
  • Support for creating texture archives from scratch
  • Fix palette4 texture flag when saving an NSBTX file
  • VRAM usage viewer for texture archives
  • Opaque textures now have their TGA part saved in 24bpp instead of 32bpp
  • Fix spurious LZ11 file detections
  • Fix BG generator use of balance settings

NitroPaint 2.8.1.4

28 Feb 06:33
3376a0d
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Changes:

  • Proper compressed palette output
  • Support for generating EXT palette BGs
  • Support for OPTPiX 5PL and 5PC files
  • Ability to view palette files > 256 colors
  • Better support for TGA files
  • Fix broken PNG export for 4x4 textures
  • Fix character map color reduction crashing sometimes
  • Fix NCER red/blue color channel swap
  • Fix bug where creating a new screen file would prevent saving as a bin file
  • Fix screen bitmap import being wrong for images with transparency

NitroPaint 2.8.1.3

18 Feb 08:58
8cf4ef7
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Changes:

  • Reworked screen bitmap import with new functionality
  • Reworked character bitmap import
  • Added option to split screen files
  • Program is now single-instance by default, allowing files to be separately opened from outside in the same window
  • Added neuro palette sort
  • Added options to create new palettes and new screens
  • Headerless screen file detection fix
  • Clipboard format for palettes compatible with both OPTPiX and NITRO-CHARACTER

NitroPaint 2.8.1.2

11 Feb 22:32
2d3a89e
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Changes:

  • Texture conversion UI rework
  • Improvements to color reduction
  • Improvements to 4x4 compression
  • NCBR files now behave correctly when changing width
  • 4x4 texture preview respects 6-bit channels
  • Fix inconsistent handling of alpha in opaque texture conversion

NitroPaint 2.8.1.1

29 Jan 06:25
c5e7337
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Changes:

  • 4x4 compression quality improvements
  • Character map color reduction quality improvements
  • Fix lightness sort in palette editor
  • BG generator tweaks

NitroPaint 2.8.1.0

18 Jan 08:09
a0c7ad0
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Changes:

  • Add character alignment to BG generator
  • Improvements to 4x4 compression quality
  • Fix palette export red/blue color swap
  • 4x4 optimization scale changed (50 corresponds to a color difference of <0.5, 0.5, 0.5>)
  • Texture format auto-selection is smarter now
  • NTFT to texture dialogue slightly more intuitive
  • Numpad may now be used to zoom in/out