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Gaskellgames/README.md

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  1. Unity_TransformUtilities Unity_TransformUtilities Public

    Custom editor script for Unity3D that adds extra functionality to the transform component

    C# 7 1

  2. Unity_IEditorUpdate Unity_IEditorUpdate Public

    A custom interface that introduces a way to include an EditorUpdate loop in any components that implement IEditorUpdate, that will only execute in the editor while in edit mode.

    C# 1 1

  3. Unity_SceneData Unity_SceneData Public

    Custom editor scripts for Unity3D that adds enables easier SceneAsset referencing at runtime.

    C# 1

  4. Unity_CrossSceneEvents Unity_CrossSceneEvents Public

    Unity components enabling inspector events to be called across scenes.

    C#

  5. Unity_MaskMapGenerator Unity_MaskMapGenerator Public

    A mask map generator editor window for Unity.

    C#