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ceffectpp @ 366678e music visualizer and galaxy work Dec 15, 2018
configuration Use an intermediate graphics header Dec 18, 2018
datastructures Really great raymarching improvement Aug 16, 2018
entity Use an intermediate graphics header Dec 18, 2018
experiments Render spiral to cubemap, cleanup code a bit Jan 1, 2019
glla @ d525746 music visualizer and galaxy work Dec 15, 2018
glsw Reorganizing, part 1 Feb 14, 2018
lua-5.3.5 Add Lua source, try to improve Makefile Dec 18, 2018
math Use an intermediate graphics header Dec 18, 2018
meter Use an intermediate graphics header Dec 18, 2018
models Render spiral to cubemap, cleanup code a bit Jan 1, 2019
open-simplex-noise-in-c @ 0d555e7 Moved math out into a separate library. Continuing to experiment with… Jun 8, 2016
shaders Render spiral to cubemap, cleanup code a bit Jan 1, 2019
space Makefile improvements Dec 19, 2018
trackball meter refactor, better galaxy, bug fixes Oct 7, 2018
.gitignore Dynamic terrain update, positional anchors Feb 20, 2017
.gitmodules Merging in some windows branch changes Dec 18, 2018
4x7.png Added meters for tweaking values, still working on raymarching Aug 9, 2018
Makefile Update Makefile to be less hacky on Mac Dec 23, 2018
MetalFloor.png Cleanup and work on GPU tiles Apr 6, 2018
README.md Don't need "macOS Considerations" anymore Dec 23, 2018
_kiss_fft_guts.h music visualizer and galaxy work Dec 15, 2018
buffer_group.c Use an intermediate graphics header Dec 18, 2018
buffer_group.h Use an intermediate graphics header Dec 18, 2018
conf.lua Render spiral to cubemap, cleanup code a bit Jan 1, 2019
debug_graphics.c Cleanup and work on GPU tiles Apr 6, 2018
debug_graphics.h Use an intermediate graphics header Dec 18, 2018
draw.c Cleanup and work on GPU tiles Apr 6, 2018
draw.h Fixed Makefile situation. Feb 27, 2017
drawf.c Use an intermediate graphics header Dec 18, 2018
drawf.h Adding first draft of drawf Nov 8, 2016
effects.c Bunch of fixes and improvements Sep 18, 2017
effects.h Bunch of fixes and improvements Sep 18, 2017
emcc_stubs.h Use an intermediate graphics header Dec 18, 2018
flycam.c Tweak entity system, work on finding closest star Jun 2, 2018
flycam.h Tweak entity system, work on finding closest star Jun 2, 2018
glsw_shaders.c music visualizer and galaxy work Dec 15, 2018
glsw_shaders.h Use an intermediate graphics header Dec 18, 2018
graphics.h Update Makefile to be less hacky on Mac Dec 23, 2018
grass.png Cleanup and work on GPU tiles Apr 6, 2018
init.c Render spiral to cubemap, cleanup code a bit Jan 1, 2019
init.h Various bits of cleanup Feb 21, 2017
input_event.c Render spiral to cubemap, cleanup code a bit Jan 1, 2019
input_event.h Render spiral to cubemap, cleanup code a bit Jan 1, 2019
kiss_fft.c music visualizer and galaxy work Dec 15, 2018
kiss_fft.h music visualizer and galaxy work Dec 15, 2018
kiss_fftr.c music visualizer and galaxy work Dec 15, 2018
kiss_fftr.h music visualizer and galaxy work Dec 15, 2018
lights.c Clean up and consolidation Mar 2, 2017
lights.h Show Felix the crash Nov 11, 2017
macros.h Bunch of fixes and improvements Sep 18, 2017
main.c Render spiral to cubemap, cleanup code a bit Jan 1, 2019
mesh.c Show Felix the crash Nov 11, 2017
mesh.h Use an intermediate graphics header Dec 18, 2018
root.mk Use an intermediate graphics header Dec 18, 2018
scene.c music visualizer and galaxy work Dec 15, 2018
scene.h music visualizer and galaxy work Dec 15, 2018
shader_utils.c Use an intermediate graphics header Dec 18, 2018
shader_utils.h Show Felix the crash Nov 11, 2017
state_machine.c Show Felix the crash Nov 11, 2017
state_machine.h Show Felix the crash Nov 11, 2017
tasks.todo Use an intermediate graphics header Dec 18, 2018
terrain_constants.h Beginning some refactoring and cleanup Sep 19, 2017