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ceffectpp @ 366678e
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music visualizer and galaxy work
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Dec 15, 2018
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configuration
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Use an intermediate graphics header
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Dec 18, 2018
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datastructures
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Really great raymarching improvement
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Aug 16, 2018
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entity
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Use an intermediate graphics header
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Dec 18, 2018
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experiments
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Render spiral to cubemap, cleanup code a bit
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Jan 1, 2019
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glla @ d525746
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music visualizer and galaxy work
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Dec 15, 2018
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glsw
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Reorganizing, part 1
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Feb 14, 2018
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lua-5.3.5
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Add Lua source, try to improve Makefile
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Dec 18, 2018
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math
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Use an intermediate graphics header
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Dec 18, 2018
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meter
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Use an intermediate graphics header
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Dec 18, 2018
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models
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Render spiral to cubemap, cleanup code a bit
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Jan 1, 2019
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open-simplex-noise-in-c @ 0d555e7
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Moved math out into a separate library. Continuing to experiment with…
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Jun 8, 2016
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shaders
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Render spiral to cubemap, cleanup code a bit
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Jan 1, 2019
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space
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Makefile improvements
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Dec 19, 2018
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trackball
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meter refactor, better galaxy, bug fixes
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Oct 7, 2018
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.gitignore
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Dynamic terrain update, positional anchors
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Feb 20, 2017
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.gitmodules
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Merging in some windows branch changes
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Dec 18, 2018
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4x7.png
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Added meters for tweaking values, still working on raymarching
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Aug 9, 2018
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Makefile
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Update Makefile to be less hacky on Mac
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Dec 23, 2018
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MetalFloor.png
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Cleanup and work on GPU tiles
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Apr 6, 2018
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README.md
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Don't need "macOS Considerations" anymore
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Dec 23, 2018
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_kiss_fft_guts.h
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music visualizer and galaxy work
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Dec 15, 2018
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buffer_group.c
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Use an intermediate graphics header
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Dec 18, 2018
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buffer_group.h
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Use an intermediate graphics header
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Dec 18, 2018
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conf.lua
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Render spiral to cubemap, cleanup code a bit
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Jan 1, 2019
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debug_graphics.c
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Cleanup and work on GPU tiles
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Apr 6, 2018
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debug_graphics.h
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Use an intermediate graphics header
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Dec 18, 2018
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draw.c
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Cleanup and work on GPU tiles
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Apr 6, 2018
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draw.h
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Fixed Makefile situation.
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Feb 27, 2017
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drawf.c
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Use an intermediate graphics header
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Dec 18, 2018
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drawf.h
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Adding first draft of drawf
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Nov 8, 2016
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effects.c
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Bunch of fixes and improvements
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Sep 18, 2017
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effects.h
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Bunch of fixes and improvements
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Sep 18, 2017
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emcc_stubs.h
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Use an intermediate graphics header
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Dec 18, 2018
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flycam.c
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Tweak entity system, work on finding closest star
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Jun 2, 2018
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flycam.h
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Tweak entity system, work on finding closest star
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Jun 2, 2018
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glsw_shaders.c
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music visualizer and galaxy work
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Dec 15, 2018
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glsw_shaders.h
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Use an intermediate graphics header
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Dec 18, 2018
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graphics.h
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Update Makefile to be less hacky on Mac
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Dec 23, 2018
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grass.png
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Cleanup and work on GPU tiles
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Apr 6, 2018
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init.c
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Render spiral to cubemap, cleanup code a bit
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Jan 1, 2019
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init.h
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Various bits of cleanup
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Feb 21, 2017
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input_event.c
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Render spiral to cubemap, cleanup code a bit
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Jan 1, 2019
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input_event.h
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Render spiral to cubemap, cleanup code a bit
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Jan 1, 2019
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kiss_fft.c
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music visualizer and galaxy work
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Dec 15, 2018
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kiss_fft.h
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music visualizer and galaxy work
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Dec 15, 2018
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kiss_fftr.c
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music visualizer and galaxy work
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Dec 15, 2018
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kiss_fftr.h
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music visualizer and galaxy work
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Dec 15, 2018
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lights.c
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Clean up and consolidation
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Mar 2, 2017
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lights.h
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Show Felix the crash
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Nov 11, 2017
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macros.h
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Bunch of fixes and improvements
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Sep 18, 2017
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main.c
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Render spiral to cubemap, cleanup code a bit
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Jan 1, 2019
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mesh.c
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Show Felix the crash
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Nov 11, 2017
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mesh.h
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Use an intermediate graphics header
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Dec 18, 2018
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root.mk
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Use an intermediate graphics header
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Dec 18, 2018
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scene.c
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music visualizer and galaxy work
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Dec 15, 2018
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scene.h
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music visualizer and galaxy work
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Dec 15, 2018
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shader_utils.c
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Use an intermediate graphics header
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Dec 18, 2018
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shader_utils.h
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Show Felix the crash
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Nov 11, 2017
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state_machine.c
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Show Felix the crash
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Nov 11, 2017
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state_machine.h
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Show Felix the crash
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Nov 11, 2017
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tasks.todo
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Use an intermediate graphics header
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Dec 18, 2018
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terrain_constants.h
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Beginning some refactoring and cleanup
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Sep 19, 2017
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