This repository has been archived by the owner. It is now read-only.
2D Game - McJam 2018 - One Player Dungeon Crawler in Unity 3D (Speed run game)
Switch branches/tags
Nothing to show
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
Assets
Doc/images
ProjectSettings
UnityPackageManager
.gitignore
LICENSE.txt
README.md

README.md

Screenshot06

Shipped Too Soon

Shipped Too Soon is a 2D Top-Down Single Player Dungeon Crawler done in Unity. It was originally developed under 48h during the Montreal McGameJam 2018. The theme was "This isn't even my final form!". This is the final version after several bug fix and cleanup. The goal is to activate all buttons (One per room) as fast as you can.

Synopsis

The Name of the Game was "Bearing Arms"
It should have been an easy game to ship
A Dungeon Crawler starring a cute character
A Zelda rippoff, really...
But the Team got ambitious
And, in the end, the game got...

ShippedTooSoon18

Controls

Name PC Xbox Controller
Movement WASD Joystick
Attack Space A
Back to menu Escape Start
Reload level r Back

Unity Development

  • Unity version 2017.4.10f1
  • Sound design made with Wwise

Screenshots

ShippedTooSoon01 ShippedTooSoon03 ShippedTooSoon06 ShippedTooSoon08 ShippedTooSoon14

Authors

  • Matthieu Godet (Artist)
  • Pierre Hayeur (Level Design)
  • Constantin Masson (Programmer)
  • Frédéric Lévesque (Programmer)
  • Max Romain (Audio)