Export assets for iOS directly from Sketch into Xcodes assets catalog
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Change Base Density.sketchplugin
Create Xcode Assets Catalog.sketchplugin



Export assets for iOS directly from Sketch into Xcodes assets catalog

Sign up for an improved version of this plugin


The basic procedure is the same regardless of which version of Sketch you're running, and how you installed it; simply check out this repository into your Sketch plugins directory and you're good to go.

The actual location of your Sketch plugins directory will vary, however, depending on how you installed Sketch:

  • If you bought Sketch 3 from the App Store, use the ~/Library/Containers/com.bohemiancoding.sketch3/Data/Library/Application Support/com.bohemiancoding.sketch3/Plugins directory
  • If you downloaded Sketch 3 from the Bohemian Coding site, use the ~/Library/Application Support/com.bohemiancoding.sketch3/Plugins directory

Once you have checked out the plugin repository into the relevant directory, you'll find the plugin functions under the Plugins menu in Sketch.

Layer naming convention

  • extension_device_filename
    • Extension: Can be "j" (jpg), "p" (png), or "v" (PDF vector).
    • Device: Can be "u" (universal), "m" (mobile) or "t" (tablet).

Valid examples

  • v_u_pepe-button
  • p_u_green-button
  • j_t_green_button
  • p_m_greenbutton
  • j_m_green-mobile-button


The plugin assumes you design your layouts in mdpi, which means 1px = 1dp

From now on this is configurable!


  • Export: cmd + &

Adding Padding to slices

From now on you can manually decide how big you want your exported asset to be. Just include a slicelayer in the group of that asset and it will not use the size of the group but the size of that slicelayer...


This plugin is based on my other project sketch-export-assets. Now it's even more easier for our designers to deliver the assets to our iOS developers.

PDF vector export support by markiv.