#Kinect Stitching Create by George He and Ashwin Chetty - Carleton College Summer 2013
#Introduction This project aims to create a realistic 3D point cloud rendering of the real world using the Microsoft Kinect. Programs: C++, Microsoft Kinect SDK, OpenGL
The program is broken into the following components:
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- Video Intake
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- Geometric segmentation of frames using random sample consensus (RANSAC)
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- Single-frame definition using flood-fill, starting from RANSAC identified shapes
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- Frame-by-frame comparison to calculate angle deviation between each frame
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- Overlaying frames into singular rendering.