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USB keyboards doesn't support various codepages #42

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BacchusFLT opened this issue Nov 22, 2018 · 2 comments
Open

USB keyboards doesn't support various codepages #42

BacchusFLT opened this issue Nov 22, 2018 · 2 comments

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@BacchusFLT
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The keyboard on my native c64 had a broken key why I started using an external keyboard, and with the keyboard fixed, I still prefer that setup.

However, whereas Ultimate64 gracefully supports the native Swedish keyboard and Swedish kernal keymap, it doesn't support the external keyboard equally gracefully. I assume here that it assumes all external keyboards are US keymap.

Being concerned that Gideon shall focus on stuff that is of importance, my suggestion is support for some sort of existing keymap format. Microsoft uses .KLC and also provides an editor in case you want to make your own variant [1]. I'm sure there are other file formats for other platforms, but the main point here would be that it would be great if one was just able to import established files rather than relying on building similar files from scratch for all relevant languages.

[1] https://www.microsoft.com/en-us/download/details.aspx?id=22339

@thomasf
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thomasf commented Nov 23, 2018

IIRC the sdl vice keymap remapping format is consistent over all platforms
example: https://sourceforge.net/p/vice-emu/code/HEAD/tree/trunk/vice/data/C64/sdl_pos.vkm

@BacchusFLT
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BacchusFLT commented Nov 23, 2018 via email

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