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The keyboard on my native c64 had a broken key why I started using an external keyboard, and with the keyboard fixed, I still prefer that setup.
However, whereas Ultimate64 gracefully supports the native Swedish keyboard and Swedish kernal keymap, it doesn't support the external keyboard equally gracefully. I assume here that it assumes all external keyboards are US keymap.
Being concerned that Gideon shall focus on stuff that is of importance, my suggestion is support for some sort of existing keymap format. Microsoft uses .KLC and also provides an editor in case you want to make your own variant [1]. I'm sure there are other file formats for other platforms, but the main point here would be that it would be great if one was just able to import established files rather than relying on building similar files from scratch for all relevant languages.
I would say VICE is the least favorable example of an implementation for
keymaps. I still haven't been ale to press "@" on windows (VICE 3.2).
/Pontus Berg
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Den fre 23 nov. 2018 kl 11:40 skrev Thomas Frössman <
notifications@github.com>:
The keyboard on my native c64 had a broken key why I started using an external keyboard, and with the keyboard fixed, I still prefer that setup.
However, whereas Ultimate64 gracefully supports the native Swedish keyboard and Swedish kernal keymap, it doesn't support the external keyboard equally gracefully. I assume here that it assumes all external keyboards are US keymap.
Being concerned that Gideon shall focus on stuff that is of importance, my suggestion is support for some sort of existing keymap format. Microsoft uses .KLC and also provides an editor in case you want to make your own variant [1]. I'm sure there are other file formats for other platforms, but the main point here would be that it would be great if one was just able to import established files rather than relying on building similar files from scratch for all relevant languages.
[1] https://www.microsoft.com/en-us/download/details.aspx?id=22339
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