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Releases: Gigawiz/Iset

1.12A6.1

25 Jul 06:32
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1.12A6.1 Pre-release
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Removed debugging calls from spawn command (whoopsie!)

Fixed perms command, now tags all users who are effected

1.12A6

25 Jul 06:17
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1.12A6 Pre-release
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Fixed a bug in the Spawn command (added force binding awhile ago, didnt test the implementation and it was adding bound variables where it felt like it

Added on the fly permissions updating

1.12A5

13 Jul 13:33
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1.12A5 Pre-release
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Logging changed. Now logs to db3 as well

Spawns are now force bound (regardless of who they are spawned for)

Online players now lists ALL THE THINGS. Current things to list: Online Players, Players in town, in a dungeon, on a boat, fishing, in fruit fight, in Arena, in Monster Brawl, in Capture the relic, Party members of currently running dungeons and with plans to list details about those running dungeons like the map and the time spent in dungeon so far.

Well... I guess that's not LOTS of things, but its a lot of 3 things :D

I've added the .exe as an option for the release as that is where all the code changed (so you dont need to download EVERYTHING again)

1.12A4

23 Jun 18:38
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1.12A4 Pre-release
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Fixed RGB command
Added Enchants/Infusions list
added Profile command
added trans command (WIP)

1.12A3

21 Jun 08:59
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1.12A3 Pre-release
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Fixed bug where playerlist would add "Unable to retrive player list!," to the beginning of the player list

1.12A2

21 Jun 08:56
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1.12A2 Pre-release
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Added useNew bool to onlinePlayers2, there is a bug in the command for grabbing data from the db3, so unless useNew is set to true, it will use the legacy online code.

1.12A1

21 Jun 08:48
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1.12A1 Pre-release
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now checks if account exists before banning or unbanning

Changed the online command, pulls from heroeslog to display users in quests/town.
added functions to reset expired market items (plans to automate this)

1.12-Alpha

20 Jun 07:54
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1.12-Alpha Pre-release
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Added dye command. Usage: !dye <item_code> . Set color{n} to -1 and iset will leave the current color in that slot. Ex: !dye HarmfulMonk avatar_samurai_general_upper 0 -1 255

Tableflip bot code now looks for permission "tableflip" to respond with returning tables.

Added forcerestoreweapon. Will allow you to spawn an item as a restoration if it is not found with the !restoreweapon command. Paramaters: !forcerestoreweapon

Changed !spawnitem. New command name: !spawn. New Paramaters: !spawn <charactername|all|allonline> [count]

Began adding RNG/Server commands. RNG will do some stuff for players like choosing one from a random list, server commands will allow rebooting and server announcements.

Began adding !forcerestore command, will restore a weapon with a spawn code if not found in ItemLedger.

Changed !findalts to display characters deleted or pending deletion with a strikethrough

1.11

18 Jun 11:44
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Added dye command. Usage: !dye <item_code> . Set color{n} to -1 and iset will leave the current color in that slot. Ex: !dye HarmfulMonk avatar_samurai_general_upper 0 -1 255

Tableflip bot now looks for permission "tableflip" to respond with returning tables.

Removed the restoration log when the user has exceeded {n} item restores

1.10

16 Jun 13:50
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Cleaned up Source
-Moved all functions to individual class files
-Moved command parsing to its own functions
Rewrote the permissions system. Permissions are now defined per-user (it broke when I changed how commands were parsed).
Edited inifile to increase the max characters loaded into a string from the ini file (was running out of characters for extra commands)
Added the ability to announce to a channel when soaps have been fixed
Fixed a bug in soaps command, was using the wrong table
Started work on lastactive command. Unsure if this will end as a command or not
Started a validation class, will be used to link and lock commands to a specific account (to prevent people fucking with other users they shouldnt be)
Added the ability to change guild name/delete guild/restore guild
Removed the "WhoAmI" command for now (was buggy af, needs to be rewritten)
Added "RGB" command (written by a staff member)
Added "About" command (because whynot)
Added "restoreweapon" command - will search ItemLedger01 and ItemLedger02 for a destroyed weapon based on a given set of variables - usage: !restoreweapon
Added maxitemrestoresperaccount=1 to config.