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  • Arctic Code Vault Contributor

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@Unvanquished

Popular repositories

  1. Forked from UnvanquishedAssets/unvanquished_src.dpkdir

    The main asset repository for the Unvanquished game project

    GLSL 1

  2. Forked from Unvanquished/Unvanquished

    Daemon engine, a combination of ioq3 and XreaL that is powering Unvanquished

    C++

  3. Forked from UnvanquishedAssets/res-weapons_src.dpkdir

    A weapon model collection for the Unvanquished game project

    ShaderLab

  4. Forked from DaemonEngine/Daemon

    The Dæmon game engine. With some bits of ioq3 and XreaL.

    C++

  5. Forked from UnvanquishedAssets/res-buildables_src.dpkdir

    A buildable model collection for the Unvanquished game project

    GLSL

  6. Forked from joshuaskelly/tmx2map

    A tool for converting Tiled tilemaps into Quake maps!

    Python

61 contributions in the last year

Dec Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Mon Wed Fri

Contribution activity

November 2020

Created a pull request in Unvanquished/Unvanquished that received 5 comments

pause empty servers

fix #1227

+16 −0 5 comments
Opened 2 other pull requests in 2 repositories
DaemonEngine/Daemon
1 merged
Unvanquished/Unvanquished
1 open

Created an issue in Unvanquished/Unvanquished that received 1 comment

Connecting during a mapchange gets client stuck at 100%

If a map change(or restart) happens during the time a clients connects and finishes loading the map it can happen that the client is stuck at the m…

1 comment
Opened 1 other issue in 1 repository
Unvanquished/Unvanquished
1 open

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