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Commits on Nov 19, 2018
Commits on Nov 18, 2018
  1. Fix #977 (#978)

    Pr0methean authored and momothereal committed Nov 18, 2018
Commits on Nov 17, 2018
  1. Fixes #847 (#976)

    j1o1h1n authored and mastercoms committed Nov 17, 2018
Commits on Nov 7, 2018
Commits on Nov 6, 2018
Commits on Oct 21, 2018
Commits on Oct 16, 2018
  1. [i18n] more messages (#966)

    Pr0methean authored and mastercoms committed Oct 16, 2018
Commits on Oct 3, 2018
Commits on Oct 2, 2018
  1. 2018.9 release

    momothereal committed Oct 2, 2018
Commits on Sep 30, 2018
  1. [i18n] Add more messages (#964)

    Pr0methean authored and mastercoms committed Sep 30, 2018
Commits on Sep 28, 2018
  1. Bed fixes (#963)

    Pr0methean authored and mastercoms committed Sep 28, 2018
    * Fix a bug where you can't sleep during a thunderstorm.
    
    * i18nize 3 bed-related messages.
    
    * Optimization: Use the EntityManager iterator, rather than a method that creates a list of all entities, when checking if a mob is near the bed.
Commits on Aug 21, 2018
Commits on Aug 19, 2018
Commits on Aug 17, 2018
Commits on Aug 5, 2018
  1. Finalize 2018.7.0

    momothereal committed Aug 5, 2018
Commits on Jul 21, 2018
Commits on Jul 20, 2018
  1. Fix up key name getter

    mastercoms committed Jul 20, 2018
  2. Fix javadoc typo

    mastercoms committed Jul 20, 2018
  3. Update dependencies

    mastercoms committed Jul 20, 2018
  4. Improve Mojangson boolean parsing

    aki-ks committed Jul 20, 2018
    All types of numeric values, 'true' and 'false' (without quotation marks)
    can now be parsed as booleans.
  5. Enhancements to Attributes (#955)

    aki-ks authored and mastercoms committed Jul 20, 2018
Commits on Jul 19, 2018
  1. Fix logging message format (#954)

    aki-ks authored and mastercoms committed Jul 19, 2018
Commits on Jul 3, 2018
  1. Release 2018.6.0

    mastercoms committed Jul 3, 2018
Commits on Jul 2, 2018
  1. Fix bed drop color (#949)

    aki-ks authored and mastercoms committed Jul 2, 2018
Commits on Jun 29, 2018
  1. Implement EntityShootBowEvent (#942)

    Mystiflow authored and Pr0methean committed Jun 29, 2018
    * Implement EntityShootBowEvent
    
    * Implement Consume Arrow API from Glowkit
  2. Short circuit zero/neg intensity for HEAL & HARM

    Pr0methean committed Jun 29, 2018
    Also correct comment grammar