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Digging snow doesn't produce snowballs #852
Digging snow with a stone (or better) shovel doesn't produce snowballs as expected. It only works with a wooden showel.
When I use a shovel of stone or better, it needs only "one ticks" to break the snow. The only message received from the "handle" method in DiggingHandler class says:
where state=0 stays for "START_DIGGING".
I suppose that messages are sent by clients to the server, maybe the problem is with the managment of message queue?
I think that digging needs more investigation.
A side note: when client breaks item and Glowstone doesn't see it a inconsistency is created (player chokes if walks where blocks are destroyed by clients but aren't by server)
Edit: I don't know if name of this issue should change to describe a more generic problem, feel free to change it!