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Add a TickUtil class to convert minutes/seconds to ticks #911
Currently, when we are computing durations (for potions or animals for example), we are always calculating with the formula or directly put the final value in ticks.
I do not find it really easy to read and I'm always wondering how long 4800, 24000 or 6000 ticks really is, that's why I added a utility class to perform the conversion. Thanks to that, we directly know the duration of an effect.