New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Conditional Corners fix breaks with "executeAs" #59

Closed
destruc7i0n opened this Issue Aug 27, 2016 · 1 comment

Comments

Projects
None yet
2 participants
@destruc7i0n

destruc7i0n commented Aug 27, 2016

If you were to have command blocks that are conditional at the edge of the command block line, Smelt will automatically add a testforblock to account for the edge.

If there is >{"executeAs": ""} before the edge, the testforblock will be executed by the player specified in the executeAs.

@destruc7i0n destruc7i0n changed the title from Edge command block issues to Edge command block Aug 27, 2016

@GnaspGames GnaspGames added the bug label Aug 28, 2016

@GnaspGames GnaspGames self-assigned this Aug 28, 2016

@GnaspGames GnaspGames changed the title from Edge command block to Conditional Corners fix breaks with "executeAs" Aug 28, 2016

GnaspGames added a commit that referenced this issue Aug 28, 2016

@GnaspGames

This comment has been minimized.

Show comment
Hide comment
@GnaspGames

GnaspGames Aug 28, 2016

Owner

@destruc7i0n This should be okay now in v1.0.1 😄

Owner

GnaspGames commented Aug 28, 2016

@destruc7i0n This should be okay now in v1.0.1 😄

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment