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@pruuk pruuk released this 06 Jun 23:43
· 32 commits to main since this release

GoMud Playtest Harness v0.1.2

Adds admin web pages for the playtest module. Runtime behavior is otherwise
unchanged from v0.1.1.

What's new

  • Admin web pages (Modules → Playtest in the admin UI), per the maintainer's
    v0.1.1 review suggestion:
    • /admin/playtest-config — edit the module's keys (Enabled, SafeMode,
      SandboxZoneTag, DeathProtection, Beacons) in the web UI instead of
      hand-editing the overlay file. Changes apply on the next server restart.
    • /admin/playtest-about — what the module does, its configuration, and
      room-tag usage.
  • Docs: an agent-side quickstart ("run your first playtest with Claude Code"),
    and the goals file is now a first-class input in the driver
    (/playtest <target> <personality> <goals> = where / role / what-to-test).

Install / upgrade

go run . module install playtest        # then:
go generate ./... && go build -o go-mud-server

Requirements unchanged: a GoMud with the AI port (in master) + the bundled
gmcp module for beacons.


playtest.tar.gz sha256:
8b9502da19221ff8365bd86c6efc0f90547ba8bd08f8a19a4ad3d3d13141ee12