From 11631b132547599dbe21df9da52161c83a425b38 Mon Sep 17 00:00:00 2001 From: Kai Roth Date: Sat, 22 Apr 2023 00:00:30 +0200 Subject: [PATCH 1/3] refactor: :truck: moved *steam.gd* to *\internal\third_party\steam.gd* --- addons/mod_loader/{api => internal}/third_party/steam.gd | 0 1 file changed, 0 insertions(+), 0 deletions(-) rename addons/mod_loader/{api => internal}/third_party/steam.gd (100%) diff --git a/addons/mod_loader/api/third_party/steam.gd b/addons/mod_loader/internal/third_party/steam.gd similarity index 100% rename from addons/mod_loader/api/third_party/steam.gd rename to addons/mod_loader/internal/third_party/steam.gd From 2e21ac68db2c455830f658c927a7900de4868614 Mon Sep 17 00:00:00 2001 From: Kai Roth Date: Sat, 22 Apr 2023 00:02:13 +0200 Subject: [PATCH 2/3] style: :pencil2: renamed `get_steam_app_id()` -> `_get_steam_app_id()` it's only used inside `ModLoaderSteam` --- addons/mod_loader/internal/third_party/steam.gd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/addons/mod_loader/internal/third_party/steam.gd b/addons/mod_loader/internal/third_party/steam.gd index 4a2d144d..fe0d902e 100644 --- a/addons/mod_loader/internal/third_party/steam.gd +++ b/addons/mod_loader/internal/third_party/steam.gd @@ -30,7 +30,7 @@ static func get_path_to_workshop() -> String: path = "/".join(path_array) # Append the workgame's workshop path - path = path.plus_file("workshop/content/" + get_steam_app_id()) + path = path.plus_file("workshop/content/" + _get_steam_app_id()) return path @@ -39,7 +39,7 @@ static func get_path_to_workshop() -> String: # directory (ie. res://steam_data.json). This file is used by Godot Workshop # Utility (GWU), which was developed by Brotato developer Blobfish: # https://github.com/thomasgvd/godot-workshop-utility -static func get_steam_app_id() -> String: +static func _get_steam_app_id() -> String: var game_install_directory := _ModLoaderPath.get_local_folder_dir() var steam_app_id := "" var file := File.new() From aa9c663b4830d1ef5cd0303e83d4074951c2acd4 Mon Sep 17 00:00:00 2001 From: Kai Roth Date: Sat, 22 Apr 2023 00:03:59 +0200 Subject: [PATCH 3/3] style: :pencil2: renamed `ModLoaderSteam` -> `_ModLoaderSteam` --- addons/mod_loader/internal/third_party/steam.gd | 2 +- addons/mod_loader/mod_loader.gd | 2 +- addons/mod_loader/mod_loader_setup.gd | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/addons/mod_loader/internal/third_party/steam.gd b/addons/mod_loader/internal/third_party/steam.gd index fe0d902e..594e16f9 100644 --- a/addons/mod_loader/internal/third_party/steam.gd +++ b/addons/mod_loader/internal/third_party/steam.gd @@ -1,4 +1,4 @@ -class_name ModLoaderSteam +class_name _ModLoaderSteam extends Node const LOG_NAME := "ModLoader:ThirdParty:Steam" diff --git a/addons/mod_loader/mod_loader.gd b/addons/mod_loader/mod_loader.gd index c4db95ed..1c25822e 100644 --- a/addons/mod_loader/mod_loader.gd +++ b/addons/mod_loader/mod_loader.gd @@ -282,7 +282,7 @@ func _load_zips_in_folder(folder_path: String) -> int: # inside each workshop item's folder func _load_steam_workshop_zips() -> int: var temp_zipped_mods_count := 0 - var workshop_folder_path := ModLoaderSteam.get_path_to_workshop() + var workshop_folder_path := _ModLoaderSteam.get_path_to_workshop() ModLoaderLog.info("Checking workshop items, with path: \"%s\"" % workshop_folder_path, LOG_NAME) diff --git a/addons/mod_loader/mod_loader_setup.gd b/addons/mod_loader/mod_loader_setup.gd index 3252ccf5..570d5c2a 100644 --- a/addons/mod_loader/mod_loader_setup.gd +++ b/addons/mod_loader/mod_loader_setup.gd @@ -62,7 +62,7 @@ const new_global_classes := [ "path": "res://addons/mod_loader/api/godot.gd" }, { "base": "Node", - "class": "ModLoaderSteam", + "class": "_ModLoaderSteam", "language": "GDScript", "path": "res://addons/mod_loader/api/third_party/steam.gd" }, {