Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fixed WebXR input in all demo scenes #454

Merged
merged 1 commit into from
Apr 18, 2023

Conversation

Malcolmnixon
Copy link
Collaborator

This pull request modified all demo scenes to use demo_scene_base.gd to support webxr controls. The following scenes were using the default scene_base.gd which does not have the WebXR control-retargeting:

  • Origin Gravity Demo
  • Pointer Demo
  • Sphere World Demo

@Malcolmnixon Malcolmnixon marked this pull request as ready for review April 18, 2023 00:06
@BastiaanOlij BastiaanOlij merged commit f8cdb6e into GodotVR:master Apr 18, 2023
@Malcolmnixon Malcolmnixon deleted the webxr-demo-scene-base branch April 18, 2023 11:12
@BastiaanOlij BastiaanOlij added this to the 4.1.0 milestone Apr 22, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants