This repo contains the source code for Cloud Tools for Visual Studio, an extension for integrating Google Cloud Platform into Visual Studio.
You can install the extension from the Visual Studio Marketplace. The current and previous vsix packages are available on the releases page. The latest development vsix package is avalable on appveyor.
The Visual Studio extension depends on the Cloud SDK for certain functionality, make sure that you have at least version 174.0.0 of the Cloud SDK installed when running the extension.
You can install the Google Cloud SDK from https://cloud.google.com/sdk/. You will also need to make sure that you have the kubectl component. It is used for interactions with Google Kubernetes Engine.
You can make sure that you have all the necessary components installed by running the command:
gcloud components install kubectl
To get help on using the Visual Studio Extension, please log an issue with this project. While we will eventually be able to offer support on Stack Overflow or a Google+ community, for now your best bet is to report issues in this Github project.
To build the extension you will need to have Visual Studio 2017. You will need the the Visual Studio extension development toolset installed to be able to develop and build the extension. You can then open the main solution file: GoogleCloudExtension\GoogleCloudExtension.sln. If you get a build/project load error, try restoring NuGet packages first, as the project files reference files in one of the packages. If you get an error during the restoration of the NuGet packages, ensure that you have enabled nuget.org as a source in the NuGet Package Manager.
We use Microsoft.VSSDK.BuildTools. This NuGet package provides MSBuild .props and .targets files we use to build the extension.
We use appveyor to build on every push. The latest vsix package built from the master branch can be found here.
Patches are encouraged, and may be submitted by forking this project and submitting a Pull Request. See CONTRIBUTING.md for more information.
Apache 2.0. See LICENSE for more information.