MarteEngine is a Java Engine for videogames
Java
Latest commit 8bbd02b Apr 21, 2012 @Stef569 Stef569 Merge pull request #92 from Jille/master
Fix typo in readme
Failed to load latest commit information.
.settings fuzzy boss (not working) Aug 11, 2011
data
external Add to build.xml export to applet with all jars related Jan 9, 2011
lib
script fuzzy boss (not working) Aug 11, 2011
src/it/marteEngine Change HashTable to HashMap Mar 18, 2012
test/it/marteEngine Remove unused class 'SpriteInfo' + Move 'Map' to resize test. Mar 14, 2012
.classpath Fuzzy: Added arrowTrap and arrow, now collected stars update immediatly Aug 9, 2011
.gitignore add fuzzy save.dat to be ignored from git Aug 31, 2011
.project initial commit Sep 17, 2010
build.xml fuzzy boss (not working) Aug 11, 2011
license.txt Added 2011 to license information Feb 5, 2011
readme.txt
todo.txt Updated Todo file Jan 22, 2011
version.txt Moved to version 0.3 Feb 25, 2011

readme.txt

Marte Engine
Version: 0.2

1. Introduction

MarteEngine (ME) is a Java videogame engine with focus in a simple, clear API for fast game development.
Major inspiration comes from Flashpunk (http://flashpunk.net) and Slick forum (http://slick.javaunlimited.net/).


2. Contribute

MarteEngine is a opensource (see license.txt) project hosted on GitHub: do want to try, improve or help?
With Git this is easy and fun :D 


3. Documentation

See wiki for tutorial and documentation: https://github.com/Gornova/MarteEngine/wiki