Minecraft Mod to handle conflicting recipes based on MinecraftForge API
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assets/recipehandler More generic support of crafting spaces Oct 6, 2018
gradle/wrapper Release 0.10 Feb 10, 2018
.gitattributes First commit Jul 26, 2013
.gitignore Doc update - 0.8 Apr 8, 2017
README.md Doc update - 0.8 Apr 8, 2017
build.gradle Release 0.12 Oct 6, 2018
changelog.md Doc update - 0.8 Apr 8, 2017
gradle.properties Update for 1.11 and Fix #5 Dec 23, 2016
gradlew Added gradle wrapper Jul 22, 2014
gradlew.bat Added gradle wrapper Jul 22, 2014
mcmod.info Forge update Feb 6, 2016
pack.mcmeta Pack converted to format 3 Jul 7, 2018
update.json Release 0.12 Oct 6, 2018
update.xml Release 0.10 Feb 10, 2018

README.md

###This is a Minecraft modification based on Minecraft Forge CurseForge CurseForge

If you have two different mods that have the same recipe using the same materials, then you got a conflict, and you would have no way to get access to all the items by the intended means.

This mod allows multiple recipes sharing the same crafting layout to be crafted, the player being able to choose using either a cycle button, or a new key binding.

How many recipes are conflicting is also displayed.

See generated configuration file: recipehandler.cfg for options.

This mod makes the best efforts to support other crafting tables, using an automated detection system, but gives no guarantee that behavior will match desired outcome.

###Mod installation procedure:

  • Install Forge
  • Download the mod and put it in your mods folder (or mods/'mc version' starting from 1.6.2)